Update

Valheim 1.0 Release Time: Global Times, Deep North and Crossplay

Valheim 1.0 release time: September 9 at 6 AM PDT, 9 AM EDT and 3 PM CEST. Global launch times, Deep North, crossplay and existing-world advice.

Valheim 1.0 Official Release Date Trailer
Valheim 1.0 Official Release Date Trailer

Valheim 1.0 released on September 9, 2026 at 6 AM PDT / 9 AM EDT / 3 PM CEST. The update adds the Deep North and brings PS5 and Switch 2 players together with PC and Xbox through full crossplay.

ValheimOne, the live world map and browser console we built and open sourced, is available for every Valheim server here.

What time does Valheim 1.0 release?

The worldwide release was September 9 at 13:00 UTC, or 15:00 CEST in Sweden. The exact hour appears in the release-time announcement relayed by Jotunheim; Iron Gate's official announcement confirms the September 9 date and release platforms.

Valheim 1.0 release times marked across a world map of eight cities

View the full-size map · View this release-time map on X

The official 1.0 reveal trailer comes from Iron Gate's release announcement.

What ships in Valheim 1.0

The Deep North is the last biome, the frozen region at the top of every world. It has been a blank space on the map since 2021. Iron Gate's final word from the devs on August 20 said it plainly: fix the last bugs, then release.

Valheim 1.0 also brings the console launches. Iron Gate's release date announcement puts the PS5 and Switch 2 versions on the same day, with crossplay across every platform. One world will hold Steam, Xbox, PlayStation and Switch players at the same time.

Your existing world and character saves remain usable in 1.0. New biome generation only works properly in unexplored areas, so an already explored Deep North will not regenerate with the new terrain. Iron Gate's 1.0 FAQ recommends a fresh playthrough for the best experience, while confirming that you can continue an old save.

Crossplay and console players

Crossplay is a single toggle on our servers. Switch it on in the panel and restart.

Console players then find the server by name in the in-game Join Game list and enter the password. Nobody on a console needs your IP address.

The Valheim crossplay server guide covers the setting. It also covers the naming advice that makes your server easy to find in that list.

There is a catch most people only discover after switching crossplay on. A crossplay server stops answering the standard query that server browsers and monitoring tools use to see it. ValheimOne carries its own query responder, so a crossplay server with the mod stays visible and keeps reporting players.

What 1.0 does to mods

Iron Gate's line on mods has not changed for Valheim 1.0. Their official FAQ still reads "We don't have official support for mods." The 1.0 FAQ adds that they cannot guarantee any mod will work on release day.

This update is not getting a public test build. Iron Gate answered that question in the 1.0 FAQ with a plain no. Every server mod will meet 1.0 for the first time on September 9, on live servers.

That is the usual shape of a Valheim patch day. The game updates, mod loaders and plugins break, and modded servers sit on the old version until each author catches up, which can take days or weeks. If you run BepInEx mods of your own, check each one before you restart into Valheim 1.0.

ValheimOne gets tested against every new game build the morning it reaches Steam, before customer servers pick it up. We do not let a version onto your server until it passes. Valheim 1.0 goes through the same check on September 9.

ValheimOne, included with every Valheim server

ValheimOne is a server-side mod we built for Valheim and released under an MIT license. It is included with every Valheim server here at no cost: press Browse next to Mod, pick ValheimOne, then Save Settings and Restart Game Server, and it installs itself. It runs entirely on the server, so your players stay on a completely vanilla game and install nothing.

Open the server in your panel and the ValheimOne tile opens your actual world, drawn from your seed. Players, ships, carts and portals move across it as it happens.

Fog of war can mirror exactly what your group has charted. A heatmap shows where everyone has been over the last day or week.

The ValheimOne tile sits in the Tools row of the control panel we rebuilt in August, next to Server Config and the file manager.

ValheimOne's dungeon viewer showing the room layout of a burial chamber with a player inside it

Click any dungeon entrance and you get a top-down schematic of its generated interior, with whoever is inside drawn in the right room. The rest of the toolset:

  • A codex of roughly 1,084 items. Weight, stack size, full recipes, what drops each item and what it builds, searchable from the same screen.
  • A browser admin console. The live server log, a command box with autocomplete, kick, ban, world save and a graceful shutdown that warns players first.
  • Discord alerts. Joins, leaves, deaths with the biome, raids, world saves and new days, sent to a webhook you choose.
  • Twenty-six opt-in server rules. Carry weight, stamina, drops, portals, taming, raids and more. Everything is off until you turn it on.
The ValheimOne codex listing Valheim items with weight, stack size and portal rules

Three views control who sees what. Admin sees everything. Shared gives your group the live map with no admin actions, and Public is a read-only, fog-covered link you can post in your Discord.

The public ValheimOne map view with fog covering everything the group has not explored

The source is on GitHub and the mod is on Nexus Mods, so anyone can read it or run it. It is the same kind of project as the Stardew Valley server we built in August. That game shipped with no dedicated server at all.

If ValheimOne is useful to you, star it on GitHub so other Valheim admins can find it.

What this means for your server

If you already run Valheim with us, your world carries over. With Server Update (Automatic) set to Enable in your panel, your server moves to 1.0 on its next restart after the build reaches Steam. If it is set to Disable, press Update & Restart in the panel on September 9.

ValheimOne is one dropdown away if you have not switched it on yet. Questions about the update go to the Valheim board on our forum.

We have hosted Valheim since the day it entered early access, February 2, 2021. September 9 is the first day a PlayStation or Switch player can join a world here.

If you want a 24/7 world ready for the Deep North, our Valheim dedicated servers are available for your group. You can move an existing world between your PC and a server without losing anything (the older community discussion covers the same steps). The Valheim join guide is the page to hand your players.

Written by Ryan Pennington, CEO at Survival Servers Staff ← All news