Your game server will come with the following, instantly available features:
All of the game's server and sandbox settings, each with a plain description, plus its five sandbox presets.
Paste your Workshop and Mod IDs. Each save checks them and says exactly what to fix before your server starts.
Upload your world from your PC or your old host, and the panel puts it where your server looks.
Earlier versions of your settings are kept, so you can put one back in a couple of clicks.
Pick Build 42 or Build 41 at checkout, switch either way from the panel. Instant setup.
Switch locations any time. DDoS protection available.
An open-ended zombie survival sandbox set in Knox Country, Kentucky. Scavenge, barricade, farm, craft and survive with friends. Build 42 expands the map, adds animals and basements, and rebuilds crafting from the ground up.
Pick Build 42 or Build 41 at checkout, switch either way from the panel. Instant setup.
From the SurvivalServers Wiki
Yes. Build 42 is the default for new servers, and you can switch an existing server between Build 42 and Build 41 from the control panel at any time. Build 41 saves are not compatible with Build 42, so take a backup before you switch.
Yes. Choose Build 41 (Legacy) in the panel and your server stays on the Build 41 branch with your existing world, characters and mods intact. Nothing is forced onto Build 42.
Our Project Zomboid plans run from 4 to 32 player slots, for persistent worlds where players cooperate or compete to survive the zombie outbreak.
Yes, Project Zomboid has extensive Steam Workshop support with thousands of mods including maps, vehicles, weapons, professions, and complete gameplay overhauls.
We recommend at least 4GB RAM for small groups and 8GB+ for 50+ player servers. 20GB SSD storage and a quad-core CPU ensure smooth zombie AI and player interactions.
Yes, server settings provide detailed control over zombie respawn rates, migration, loot rarity, food spoilage, weather effects, and dozens of survival mechanics.
Project Zomboid servers maintain persistent characters, player-built structures, barricades, farming plots, and loot containers with up to four automatic backups a day.