I have an Arma 3 Epoch Server and for the life of me I cannot find where to change the time or the time zone. It appears to be set to EST but I am not sure. We would like to have some daytime to play during our evening game sessions. Can anyone point me to the right file and folder?

I have an Arma 3 Epoch Server and for the life of me I cannot find where to change the time or the time zone. It appears to be set to EST but I am not sure. We would like to have some daytime to play during our evening game sessions. Can anyone point me to the right file and folder?
I sure can help you a bit. 🙂 Head into your FTP Client and log into your server.
From there go into @EpochHive
Next edit epochconfig.hpp inside of notepad++
When inside of there you will see the following:
// Time based
StaticDateTime[] = {}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
I am not entirely sure on how to change it fully but that is the just of it, but I am guessing timeDifference = 0; would be something like timeDifference = -6; for central time. I will test this on my test server later on when I am back from work to see if this is indeed the correct way to do it.
I sure can help you a bit. 🙂 Head into your FTP Client and log into your server.
From there go into @EpochHive
Next edit epochconfig.hpp inside of notepad++
When inside of there you will see the following:
// Time based
StaticDateTime[] = {}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
I am not entirely sure on how to change it fully but that is the just of it, but I am guessing timeDifference = 0; would be something like timeDifference = -6; for central time. I will test this on my test server later on when I am back from work to see if this is indeed the correct way to do it.
Thank you very much this is exactly what I needed.
Thank you very much this is exactly what I needed.