Your game server will come with the following, instantly available features:
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Allumeria is a 3D voxel sandbox game about exploring caves and dungeons, building farms and homes, and terraforming the world around you. Featuring a full RGB lighting engine, advanced block-shaping tools, procedurally generated biomes, and cooperative multiplayer, Allumeria lets you craft your own adventure in a vibrant, destructible world filled with unique enemies, bosses, and treasure.
Check back soon for availability.
Allumeria is a 3D voxel sandbox game where you explore caves, build structures, fight bosses, and craft items in a procedurally generated world. Right now multiplayer is player-hosted: one player runs the world from their own copy of the game and friends join over Steam or a direct IP address, so the world is only online while the host is playing. Developer Infinimelon has said dedicated servers will likely come later in development, and we plan to offer instant Allumeria server rentals as soon as hosting becomes possible.
Allumeria launched into Early Access on August 28, 2026 with cooperative multiplayer where friends join the host's world over Steam or direct IP. The developer has not published a formal player cap yet. When dedicated server files arrive we will publish slot options here.
Once dedicated servers exist and we host them, our control panel will let you customize gameplay settings such as world options, difficulty, and game rules with one-click forms, the same way our panel works for the other games we host.
Allumeria stands out with its advanced block-shaping tools that let you change the shape of any block on the fly, a full RGB lighting engine for creating custom atmospheres, and procedurally generated dungeons filled with bosses and loot. Each biome has unique enemies, weapons, and items to discover.
When Allumeria hosting goes live, our servers will include automated world backups with restore points available through the control panel, the same backup system our other hosted games use. Until then, your world lives on the hosting player's machine, so keep your own copies safe.