-
Posts
3257 -
Joined
-
Last visited
-
Days Won
155
Reputation Activity
-
Ryan Pennington reacted to Jason Arkserverlist in Features
Chad my man haha.
Server broadcast features. Auto save features : Options to choose what time frames to do auto saves. 10 / 15 / 30 / 60 Server wipe option: This should be a fail safe, there might be people find an expoit or dupe method while they are pushing out so many patches. Force save before restart with a broadcast notice server is about to restart. Special chars in server name without the php thinking its a statement.
LOL I know you guys are swampped at so I will stop here. Keep up the good work guys!
-
Ryan Pennington got a reaction from Wompa in Excellent Work
It appears the SteamCMD runner in the background is going a bit too slowly on some servers. We'll take care of these on a ticket by ticket basis.
-
-
-
Ryan Pennington got a reaction from kTb in Estimated time of private servers after release
Sent out an e-mail just now. We're finally live! Check out the how-to here:
https://survivalservers.com/wiki/index.php?title=ARK:_Survival_Evolved_Server_Start_Guide
You are right on the money here.
-
Ryan Pennington got a reaction from Anders in First game server, Need some info
We highly recommend WinSCP for FTP purposes and Notepad++ for editing.
-
Ryan Pennington reacted to Anders in admin the server
Could this be what you guys are looking for ?
http://unturned.wikia.com/wiki/Server_Commands
-
Ryan Pennington reacted to DisarmingForces in [How to] Invade & Annex
OK, so the other day I decided I was going to renew my server from survival servers (of course) and came upon a question, If I'm going to continue to rent this server I wonder if I can get my favorite game-mode to work on their servers (my group also needed their own server). So I asked the wonderful support team here at survival servers if they would know how to set it up. They sadly told me no but if I could get them some information on how it works they might be able to help me they also said the would do a little research themselves. So first off before I get into the tut I wan t to than the support team and the rest of the people working at Survival Servers a BIG Thank you, for both your time and effort and the fantastic servers you guys have.
Also I want to ask if you guys could add Invade and Annex to the game-modes list please.
Step 1:
Step 2:
Step 3:
Step 4:
Step 5:
That's it thank you everyone and have a great day. -
Ryan Pennington reacted to Bilco in (Tutorial/How to) Useful MySQL Events for Epoch Servers
I have some Events that I have found on various websites that I use and would like to share with the community. Some of these may come standard with Epoch but I have adjusted some to suit my needs for my server.
Event Settings (you can modify an existing event or create a new one and disable the old within phpMyAdmin -> Events page)
Event name: updateStockDaily
Status: Enabled
Event type: Recurring
Execute every: 1 day
Start: "The date will auto populate when creating, no need to input anything"
End: "Leave this blank if you are running a recurring event, no need to input anything"
Definition:
UPDATE `traders_data` SET qty=9999 WHERE qty<9999 AND afile<>'trade_any_vehicle' AND afile<>'trade_any_boat' On completion preserve: You'll see a check box, can be left unchecked.
Definer: "The definer will auto populate when creating, no need to input anything"
Comment: Updates out of stock vendors "This can also be left blank"
The rest of my events, without all the lingo. You can run them every couple hours or every day:
UnlockNonKeyVehicles
UPDATE `Object_DATA` SET `Object_DATA`.`CharacterID` = 0 WHERE `Object_DATA`.`CharacterID` <> 0 AND `Object_DATA`.`CharacterID` <= 12500 AND `Object_DATA`.`Classname` NOT LIKE 'Tent%' AND `Object_DATA`.`Classname` NOT LIKE '%Locked' AND `Object_DATA`.`Classname` NOT LIKE 'Land%' AND `Object_DATA`.`Classname` NOT LIKE 'Cinder%' AND `Object_DATA`.`Classname` NOT LIKE 'Wood%' AND `Object_DATA`.`Classname` NOT LIKE 'Metal%' AND `Object_DATA`.`Classname` NOT LIKE '%Storage%' AND `Object_DATA`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ') AND FindVehicleKeysCount(Object_DATA.CharacterID) = 0 setDamageOnAge
UPDATE `object_data` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') ) This sets damage on a wall so that it can be maintained
resetVaults
UPDATE `object_data` SET `CharacterID` = 0 WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `CharacterID` > 0 AND `Classname` = ('VaultStorageLocked') AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL removeObjectEmpty
DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Inventory` = '[[[],[]],[[],[]],[[],[]]]') ) Removes abandoned storage objects and vehicles
removeDamagedVehicles
2 hour
DELETE FROM `object_data` WHERE Damage > '0.6' Removes damaged vehicles
CleanupVaults
2 hour
DELETE FROM `Object_DATA` WHERE Classname='VaultStorageLocked' AND inventory='[]' AND Datestamp < NOW() - INTERVAL 10 DAY cleans old empty vaults
CleanupOldLogins
DELETE FROM Player_LOGIN WHERE Datestamp < NOW() - INTERVAL 10 DAY cleans old logins
CleanupOldCharacters
2 hour
DELETE FROM Character_DATA WHERE LastLogin < NOW() - INTERVAL 10 DAY cleans old characters
CleanupDeadCharacters
2 hour
DELETE FROM Character_DATA WHERE Alive=0 AND LastLogin < NOW() - INTERVAL 1 DAY cleans dead
If you still don't understand how to implement an event and need help, post here and I will try and help out.
-
Ryan Pennington reacted to Bilco in Looking to buy a server
I don't work here but I can try to answer some of your questions. It states HERE in the MODS FOR YOUR SERVER section what they do. If you want missions, I would go with WAI or DZMS or both. That will give you plenty of missions on your server at one time. Personally I use both. DZAI is what you want for roaming AI. I use it as well. It allows your AI to roam on foot, vehicles, and in air. You can configure the weapons, clothing, difficulty, and gear you want them to have. I would not suggest trying to rewrite the path they roam as that is custom work and may take a long time to configure. It's almost like rewriting the entire script. The most common and cheapest way to add buildings to a map is by uploading a map pack that was created and released on either the Epoch website or Open DayZ. If you require other buildings, again, you are asking for custom work that can take a long time and can be costly. A custom loot table can be added to your server. They probably have one pre made like I do but if you don't like it and want it adjusted you're gonna spend more money. You can add weapons yourself in the MySQL database or in your mission PBO. All of this is just my suggestion. The more custom work you want, the more you'll pay and the more time it will take to get what you want. If you just go with the basic stuff, you could probably have your mods on your server within the time they ask to allow for the install. I hope this helps and I don't mean to be stepping on any toes here.
-
Ryan Pennington got a reaction from merlin777 in [Server Issues] - Server Not Showing up on Launcher Help?
For DayZ Commander you need to use the steam query port as your port when adding to favorites.
For ARMA 2: OA game servers, Steam query port = -1 from your game server port
Survival Launcher you can use your game server port or your Steam query port.
-
Ryan Pennington reacted to merlin777 in Software/Tool/Feature Requests - Post Here
Good! than I will sure be staying. The panel is probably the best I have seen yet.
-
Ryan Pennington got a reaction from merlin777 in [Mod Install Guide] Self Blood Bag, Custom Load Out, Slow Zombies
Thanks for the guides. I have cleaned it up a little bit.
For future reference, please create a separate thread and prefix the title with [Mod Install Guide] Mod Name so that it's easier for server owners to find.
-
Ryan Pennington got a reaction from merlin777 in Software/Tool/Feature Requests - Post Here
If you have an idea for a software/tool that you think we should support, please post here.
I will take a look and see if I can do it and update the status in this post.
Open Requests
PrivateHiveTools - code needs clean up work and updating to 1.0.5.1 - in progress Epoch Settings - quick ability to change hard-coded Epoch settings - in progress New mods - Epoch Namalsk, Overpoch Namalsk, Overpoch Sauerland - planned (added Feb 8, 2015) Control Panel - Log Viewer - planned Control Panel - File Manager - planned -
Ryan Pennington reacted to Bilco in Overpoch Chernarus server not working after switching maps
Why would you enter parameters in the control panel? If I ever switch maps, I switch to DayZ Vanilla and then to something different. Try switching to DayZ then back to Overpoch. Should be no reason to add any parameters. Make sure you let it cycle first before switching! Meaning, once you click the big green button at the bottom, let the page refresh before proceeding any further.
-
Ryan Pennington reacted to Bilco in (Tutorial/How to) Unpack/Pack your Server and Mission PBO
Tools you need:
PBO Manager
http://www.armaholic.com/page.php?id=16369 <---Download
notepad++
http://notepad-plus-plus.org/ <---Download
Extracting/Unpacking
1. Go to your control panel.
2. Scroll down until you see Customize Your Game Server.
3. Click (download) beside Mission PBO and Server PBO
4. Go to your downloads folder.
5. Right click and select extract here.
6. Make a new folder on your desktop and drag the PBO "looks like a red book" into that folder.
7. Make a new folder and name it exactly whichever PBO you are extracting i.e. dayz_server
8. Drag the PBO into that folder and open that folder.
9. Since you have PBO Manager installed you should be able to right click on the PBO and Extract to current folder.
*note: It is a good idea to save, not delete that PBO you just extracted as a backup.
10. Now you can make any adjustments to files by using notepad++.
Packing/Uploading
1. Hit the back button going to the folder that is named i.e. dayz_server
2. Right click to PBO Manager, pack into "dayz_server.pbo"
3. Go to your control panel and scroll down until you see the "Browse" button.
4. Find the PBO path you just edited
5. Hit the big green button labeled "Update Settings and Restart Gmae Server"
*note: wait until the page refreshes or the upload will not take.
Done!
-
Ryan Pennington reacted to Bilco in (Tutorial/How to) Check your rpt log
1. Go to your control panel.
2. Under FTP Details you will see:
IP: XXX.XXX.XXX.XX
Port: XX
Username: yourusername
Password: YoUrPaSsWoRd
3. Click on the IP numbers that are grey and a new window will pop up.
*note: you can not adjust anything here, it is view only!
4. Click on the Admin Folder.
5. Click on arma2oaserver.RPT
That's it! Now you are viewing your rpt log and is where server errors are written. If you have an error with a mod that you most recently installed and you can not get into your server, you get the "wait for host" message, the error will be at the very bottom. It will look something like this:
Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
-or- possibly followed by
File z\addons\dayz_server\system\server_monitor.sqf, line 216
Missing } at the end
Eplaination:
dayz_server = This is you server pbo
system = This is the folder inside the server pbo where error is originating from
server_monitor.sqf = This is the file that is causing the error
not found = Meaning you have a file being called but no folder
line 216 = Gives you an explaination of what the error is in the case listed above it would be missing the "}" at the end of line 216 or around that line. That bracket is a closing bracket and can throw off your entire server.
-
Ryan Pennington reacted to chisel in Where is customer service for Survival Servers located?
Yep, that all sounds reasonable.
Thank you.
-
Ryan Pennington reacted to Vladick in Nothing Spawns After Scheduled Restart
Hey Steven, I've been told that this line in the init.sqf in the Mission file needs to be set to 0 or it conflicts with InfiStar. Ryan said he is not 100 percent certain this is the cause of my issues but it's a good place to start. Since I made this change, the server seems to be having less issues and the lag isn't as bad as it was. Anyway, thought I would mention it in case it helps someone else.
dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled
This needs to be 0 for infiSTAR to function properly, they conflict with eachother.
Thanks,
Vladick
-
Ryan Pennington got a reaction from Geoffry in Software/Tool/Feature Requests - Post Here
It's in the todo list, adding mods & maps is not quite a simple process.
I have to test, ensure it works and is compatible with our 3rd party tools (like infiSTAR's Antihack), package the mod & map files into our own structure, upload the server files to our CDN (for distrobution) and modify backend code for support of the new mod.
There's something big in the works right now (hint: control panel related) and these features will probably all come out grouped together. It will take time.
-
Ryan Pennington reacted to Geoffry in Software/Tool/Feature Requests - Post Here
Added to your list to do or the server list cause I sure dont see it... Thanks for the answers.... Its appreciated!!
FYI - We added overwatch to sauerland ourselves but its a little slow...
-
Ryan Pennington reacted to DisarmingForces in Arma 3 Epoch Server
Sorry to say but it still didn't fix my problem do you know how to take that out of the spawnable items I currently have the mas mod disabled for the server because all I want it for is the high loot.
Update
this always happens i figured it out 10 minute after posting this originally. this is what I did:
Thank you every one for the help. -
Ryan Pennington reacted to DisarmingForces in Software/Tool/Feature Requests - Post Here
Just another thought maybe in the control panel you can view your logs and or download them like the mission pbo.
-
Ryan Pennington reacted to Bilco in Game does not open
Ok, first post you used the survival servers launcher. Second post you used dayz commander. What's next? Dayz launcher? Lol. Anyways, did you check your rpt log for server errors? Did you install Mods or have survival servers install them for you? If survival servers installed the mods, they tell you to open a support ticket. If you installed them yourself, the server provider will most likely not support it. If I read your error correctly it had something to do with a .paa file which is most likely the spalsh screen. Kinda hard to tell without your rpt log. You could copy it and post it in a spoiler and I could take a look. It will tell you which file is giving you an error. But, once you fix that error, another one could pop up. If no additions were installed, there is something wrong with your mod that you are trying to install. If that is the case, when you click the green button at the bottom, do you wait for it to refresh or do you just close the webpage and attempt to jump in the server?
-
Ryan Pennington reacted to JimJones in Arma 3 Epoch Server
If you go to your admin folder and sort by last updated while the server is restarting there will be an .rpt file you can view. It will show you what the server is working on as it loads. Once epoch finishes loading it will give you the time in seconds that it took to load. You can then expect about that ammount of time from restart to when you and other players will be able to join. Perhaps setting the server to lock for that ammount of time will stop players from getting frustrated and thinking something is wrong.