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Posts
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Ryan Pennington reacted to NexAngelus in Can't find a gathering rate multiplier of 6x in server settings
i dont know how it happened but i just defaulted out the server settings and it fixed it so im good.
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Ryan Pennington got a reaction from Royalogic in ARK: Control Panel Feature Requests
It would be if you clicked Save Configuration & Restart server from within the ARK Modify Server Config tool.
Anyways, I have added the new Tamed Dino multipliers to the Per Level section within the ARK Modify Server Config tool.
https://twitter.com/SurvivalServers/status/685969446775570432
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Ryan Pennington reacted to Bilco in Updating Method of Payment
Submit a support ticket. Give them the details in the message and they will square you away.
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Ryan Pennington reacted to jonvisme in Special Thanks
I just want to thank Ryan Pennington for his speedy response to my issue, Friendly service, and editing of my answer to another persons post without giving me a reprimand
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Ryan Pennington reacted to lxWicKedxl in Global Chat missing?
Make sure you have "Proximity Chat" unchecked. It should be at the top of the configuration list right under "Spectator Password".
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Ryan Pennington reacted to jonvisme in Ryan Pennington
READ FIRST! Quick fix check list:
Use the Steam browser to find your game server. To find that, right-click Steam icon in your task bar and click Servers, then filter for ARK: Survival Evolved. Use your QueryPort (Port + 1) when adding to favorites. Check this thread for more details.
Use Survival Launcher to find your game server - it's proven to be much more reliable than the Steam server list.
Wait at least 5 minutes after launching your game server to see it in the server list.
If it doesn't load after 15 minutes, your game server might be crashing. Check this thread for more details.
As You can clearly see the answers you seek are already on the forum. Please try reading and searching before posting. Thanks
As far as Upgrading server slots. This must be done by a support ticket. The answer is on this forum as well.
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Ryan Pennington reacted to jonvisme in Help W/ Dino Levels
There are several mods that already adjust dino levels to your desired level cap. Use one of them or ask one of the makers about the dino xp INI codes used.
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Ryan Pennington reacted to jonvisme in Server stuck on loading
Stop the server. Roll back to a previous server save. Update server. Start server.
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Ryan Pennington reacted to Shadow89 in IMPORTANT! DO NOT EXIT THIS PAGE. Accidentally Exited...
it worked, thankyou soooooo much!
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Ryan Pennington reacted to gehrig44 in Server files?
https://steamcommunity.com/discussions/forum/7/619568192942916886/
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Ryan Pennington got a reaction from lucy2990 in sup bros im new here
We provide default mod files provided by Exile or Epoch developers. Vanilla, correct.
You can add admin tools your self or pay for mods from our mod install service.
If you purchase an infiSTAR license from infiSTAR then we can install it for you if you submit a support ticket.
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Ryan Pennington got a reaction from lucy2990 in Info server SURVIVAL
Yes extDB2
When the mod is updated you just select the updated version in your panel and it takes care of everything else.
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Ryan Pennington reacted to Hexcit in Kit Plugin
<GlobalCooldown /> Is where the issue was. If you remove that line it'll work just fine.
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Ryan Pennington reacted to Overlord in Oxide not loading after having it turned off and back on
You can. I am also renting from survival servers and i have disabled oxide, deleted the folder, then enable oxide and it writes the folder back to stock. Move your plugins back over and you are good to go.
My oxide would not load either until i did the above fix.
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Ryan Pennington reacted to makka in big problem with server config; Harvestable Items Multiplier Overrides
woop. thanks!
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Ryan Pennington reacted to FAMgaming in What causes this to happen.
Everything is fixed now, Thanks Bilco and Survival Servers.
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Ryan Pennington reacted to Fenweekooo in ARK: Control Panel Feature Requests
Would love to see a progress bar that actually filled up or a percent complete while downloading updates.
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Ryan Pennington reacted to Bilco in (Tutorial/How to) Add Slow Zombies to DayZ 1.8.6.1
I noticed that there are tons of slow zombie servers for Epoch/Overpoch including the Origins addition but very few for DayZ. I think there's only about 3. I searched around the good old inner web and found nothing released or instructions how to add slow zeds to regular DayZ 1.8.6.1 so that's why I'm doing this one. It's pretty simple and should only take you a couple of minutes.
Tools needed:
PBO extracter (I use PBO manager)
Notepad ++
PBO's needed:
Mission PBO
dayz_code (should be found in (C:)/Program Files (x86)/Steam/SteamApps/common/Arma 2 OA/@Dayz)
dayz_code files needed:
zombie_agent.fsm
zombie_generate.sqf
complies.sqf (you do not need this if you already have a custom compiles)
Instructions:
1. Create a new folder on your desktop.
2. Copy dayz_code to that newly created folder and extract it.
3. In the compile folder, you will find zombie_generate.sqf. Copy that to your desktop.
4. In the system folder you will find zombie_agent.fsm. Copy that to your desktop.
5. In the init folder you will find compiles.sqf. Copy that to your desktop.
6. Using notepad++ open zombie_generate.sqf and find
_id = [_position,_agent] execFSM "\z\AddOns\dayz_code\system\zombie_agent.fsm"; Change that to
_id = [_position,_agent] execFSM "mods\slow_zeds\zombie_agent.fsm"; 7. Using notepad++ open zombie_agent.fsm and find
"_agent forceSpeed (_agent getVariable [""speedLimit"", 3]);" \n Change that to
"_agent forceSpeed 2;" \n Steps 8, 9, and 10 can be skipped if you already have a custom compiles.
8. Unpack your mission PBO (dayz_1.chernarus) and using notepad++ open the init.sqf and find
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; Change that to
call compile preprocessFileLineNumbers "mods\init\compiles.sqf"; 9. In the root of your mission PBO, create a folder called mods.
10. Inside the mods folder create a new folder called init and place the compiles.sqf in that folder.
11. Open the compiles.sqf and find
zombie_generate = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_generate.sqf"; Change that to
zombie_generate = compile preprocessFileLineNumbers "mods\slow_zeds\zombie_generate.sqf"; 12. Inside the mods folder create a folder called slow_zeds and place the zombie_agent.fsm and zombie_generate.sqf in that folder.
13. Repack your mission PBO and upload it to the server and enjoy the slow moving Zeds!
Credit to: ShootingBlanks on the opendayz forums for the hint of where I might find the code to be changed.
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Ryan Pennington reacted to Bilco in Startup Issue
If you tried everything I have suggested in other posts, submit a support ticket for server specific issues.
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Ryan Pennington reacted to Chrome in Is difficulty 4 the highest? What does it mean? My dinos are still low levels
Difficulty Offset maxes at 1. Anything over 1 is still 1. It's 4x the difficulty of default, and will let spawned dinos go up to 120.
After you change the setting, you should kill all the wild dinos so you get new spawns.
admincheat destroywilddinos
That command will kill all wild, but keep tamed dinos untouched.
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Ryan Pennington reacted to Faetan in Cannot access from Australia both website and server
Hi
Yes, sorry it started working a few hours later. I should have posted back.
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Ryan Pennington reacted to HighFlyer15 in Moving ARK save world and server data from another hosting company
Worked like a charm. Thank you so much!
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Ryan Pennington reacted to hannya in anyone experiencing issues with adjusting dino/player lvls?
nvm now its working for some odd reason and my dinos are lvl 429 aka 250 above the max lvl lol
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