murtashan 0 Report post Posted September 21, 2015 Hi All can someone tell me the custom parameters for Exile I have tried @Exile;@ExileServer;@mod but that doesn't work. if i go @Exile;@ExileServer that does not work. please help Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted September 21, 2015 @Exile;@ExileServer is correct If it's not working then something else is messed up. Quote Share this post Link to post Share on other sites More sharing options...
luggz 1 Report post Posted September 26, 2015 I have rant in to this same issue please clearify we are doing this correctly. you example says to do this This feature is for advanced users who wish to replace their launch parameters with custom server-side mods. Please format your custom launch parameters like such: @life_server;@extdb Your server may fail to start if you set the launch parameters incorrectly. So all i do is input @exile;@mod name;@modname? or -mod=@exile@exile_server;@mod;@mod? is there a certen folder this is looking at or is it just in out servers root? please do not reply with we do not support any other mods out side of wasteland. a 2 yearold can do wastelands Quote Share this post Link to post Share on other sites More sharing options...
luggz 1 Report post Posted September 27, 2015 This is the proper way @Exile;@ExileServer;@mas19;@ASDG_JR;@CUP_Weapons thanks Ryan Pennington 1 Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted September 28, 2015 This is the proper way @Exile;@ExileServer;@mas19;@ASDG_JR;@CUP_Weapons thanks This is exactly correct. If you read the little "info" icon it has documentation as to such. Shadow Moses 1 Quote Share this post Link to post Share on other sites More sharing options...
KRE 0 Report post Posted October 14, 2015 With how things are changing in Exile and after the arma update A3XAI and infiSTAR have changed the way there files are being called and i can only assume this is the correct way custom parameters @Exile;@ExileServer;@marma;@infiSTAR_Exile;@A3XAI If this is not please let me know how i should go about this. Quote Share this post Link to post Share on other sites More sharing options...
jinkz 2 Report post Posted October 14, 2015 @ExileServer;@infiSTAR_servermod;@Exile Quote Share this post Link to post Share on other sites More sharing options...
JellyMan 0 Report post Posted October 16, 2015 Do i put the @mod folders in my Exile mission folder? I have the mods: @ASDG_JR;@CUP_Weapons installed i run the game with @Exile;@ASDG_JR;@CUP_Weapons and when i go into the server it kicks me for having these files. In my Servers Control panel in the Custom launch options section, i put @Exile;@ExileServer;@ASDG_JR;@CUP_Weapons and it still kicks me. Any help with this would be great Quote Share this post Link to post Share on other sites More sharing options...
jinkz 2 Report post Posted October 17, 2015 Whats the battleye error Quote Share this post Link to post Share on other sites More sharing options...
RavenWood 0 Report post Posted October 26, 2015 Do i put the @mod folders in my Exile mission folder? I have the mods: @ASDG_JR;@CUP_Weapons installed i run the game with @Exile;@ASDG_JR;@CUP_Weapons and when i go into the server it kicks me for having these files. In my Servers Control panel in the Custom launch options section, i put @Exile;@ExileServer;@ASDG_JR;@CUP_Weapons and it still kicks me. Any help with this would be great i dont know much about Battle eye kicks, but i know that @mod´s need to be in your Root folder.... and remember the bikeys in the key folder.... Quote Share this post Link to post Share on other sites More sharing options...
Box 0 Report post Posted January 4, 2016 This is the proper way @Exile;@ExileServer;@mas19;@ASDG_JR;@CUP_Weapons thanks I'm doing this for my server with the following; @Exile;@Bornholm;@mas;@ExileServer;@infistar_exile; I've tried fiddling around with the order of the mods but the best I can get is for the server to show as online via A3 launcher detecting Bornholm as a mod not displaying the map (or sometimes displaying altis! as the server.cfg keeps reverting back to exile.altis for some reason!) but not showing Exile, Mas (or exile server/infistar) as mods and the server wont allow me to join..... Im clearly getting something wrong here. On previous hosting companies you had two text lines for mods and server mods or just access to the command line parameters so im not used to a single text box to input everything on. What am I doing wrong? Quote Share this post Link to post Share on other sites More sharing options...
Overlord 42 Report post Posted January 11, 2016 I'm doing this for my server with the following; @Exile;@Bornholm;@mas;@ExileServer;@infistar_exile; I've tried fiddling around with the order of the mods but the best I can get is for the server to show as online via A3 launcher detecting Bornholm as a mod not displaying the map (or sometimes displaying altis! as the server.cfg keeps reverting back to exile.altis for some reason!) but not showing Exile, Mas (or exile server/infistar) as mods and the server wont allow me to join..... Im clearly getting something wrong here. On previous hosting companies you had two text lines for mods and server mods or just access to the command line parameters so im not used to a single text box to input everything on. What am I doing wrong? Try this. I had the issue of A3Launcher no recognizing @infiSTAR_Exile so i moved them to after -servermod and that fixed my issue. @Exile;@Bornholm;@mas -servermod=@ExileServer;@infistar_exile Quote Share this post Link to post Share on other sites More sharing options...
StealthyMartian 65 Report post Posted January 17, 2016 These are the following parameter lines I have used. @Exile;@ExileServer;@Esseker;@AllInArmaTerrainPack @ExileServer;@Exile -servermod=@infiSTAR_Exile @Exile;@ExileServer;@Bornholm -servermod= @infiSTAR_Exile; Quote Share this post Link to post Share on other sites More sharing options...
tbsthug 1 Report post Posted April 14, 2016 Ryan Penningtonclient ALP (what i use to launch the game to play) @australia;@CUP Terrains - Core;@CUP Terrains - Maps;@Exile this is on the control panel (custom launch parameter) @Exile;@ExileServer;@australia;@CUP Terrains - Core;@CUP Terrains - Maps folders on server @Exile @australia @CUP Terrains - Core @CUP Terrains - Maps @ExileServer The problem I am having may and may not have to do with launch parameter. Just working on list to find a fix. When I build in editor somethings show up in game and others dont. Sometimes I put scripts in that others make and half work and the other half dont. Like today I put in a script that would make vehicles when bought land on a heli pad just like in Arma 2. One of the heli pads used would not work. The creator told me that it could not be the heli pad, but because I changed it to a different one it works now. Yesterday I built a military base with castle walls that are in the CUP T CORE and they do not show up. Could this be caused by the launch parameter? Yes to answer your question I did read the drop down infor on CLP. What do you think the CLP should be with what I have shown you? Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted April 14, 2016 I don't think you can name mods like that. You should change @Exile;@ExileServer;@australia;@CUP Terrains - Core;@CUP Terrains - Maps to @Exile;@ExileServer;@australia;@CUPTerrainsCore;@CUPTerrainsMaps and then rename the folders accordingly. Quote Share this post Link to post Share on other sites More sharing options...
tbsthug 1 Report post Posted April 14, 2016 I don't think you can name mods like that. You should change @Exile;@ExileServer;@australia;@CUP Terrains - Core;@CUP Terrains - Maps to @Exile;@ExileServer;@australia;@CUPTerrainsCore;@CUPTerrainsMaps and then rename the folders accordingly. @Exile;@ExileServer;@australia;@CUPTerrainsCore;@CUPTerrainsMaps Renamed folders to @CUPTerrainsCore and @CUPTerrainsMaps http://pastebin.com/ne91W5i0 RPT @Exile;@ExileServer;@australia;@CUP_Terrains_Core;@CUP_Terrains_Maps Renamed folders to @CUP_Terrains_Core and @CUP_Terrains_Maps http://pastebin.com/K6anRMd8 RPT @Exile;@ExileServer;@australia;@CUP Terrains - Core;@CUP Terrains - Maps Renamed folders to @CUP Terrains - Core and @CUP Terrains - Maps This is the only one that would let the server show up The two above would not show up in the A3 list http://pastebin.com/4pCGTJAJ RPT Quote Share this post Link to post Share on other sites More sharing options...
tbsthug 1 Report post Posted April 14, 2016 So I dont know whats going on with the Launch Parameters. I made a home server using the same files that are in the Survival Servers root. Here are the ones that I copied: @Exile @australia @CUP Terrains - Core @CUP Terrains - Maps @ExileServer keys When I go into game the items that I installed in @ExileServer/Addons/a3_custom.pbo are there all of them. Here is my start.bat file: @echo off start "arma3" /min /high "arma3server.exe" -port=2412 "-config=D:\ARMA 3 SERVER\steamapps\common\Arma 3 Server\Admin\config.cfg" "-cfg=D:\ARMA 3 SERVER\steamapps\common\Arma 3 Server\Admin\basic.cfg" "-profiles=D:\ARMA 3 SERVER\steamapps\common\Arma 3 Server\Admin" -name=default -filePatching "-mod=@australia;@CUP Terrains - Core;@CUP Terrains - Maps;@Exile;@ExileServer" -autoInit Quote Share this post Link to post Share on other sites More sharing options...
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