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StevenMacchia

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Everything posted by StevenMacchia

  1. Like Peatross said, you will have to just set up custom launch parameters with the ?GameModIDs=xxxxxxxxx,xxxxxxxxxxxxxx,xxxxxxxxxx line inside of it being different then the main servers.
  2. What's a Cluster and how does it work? http://trojantrolls.com/topic/2828-cross-ark-travel-in-ausark-how-it-works/ This page is a pretty good overview (if it's online at the time of this post, if not let us know) The Cluster addon is a way for you to take a single game server and launch two game servers at the same time from the same directory. The only difference would be a slightly adjusted server hostname and +10 for each of the ports. You can join them separately at any time and transfer between the two worlds as well. Any of our drop down maps/expansions are worlds that you can choose from to set for both the parent game server and the Cluster. If you already have a game server with us, simply visit the Addons page, select the game server ID that is associated with the game server you wish to create a Cluster off of and then pay for the Cluster one time prorated cost. The cost of a Cluster is the same exact cost of your parent server. So if you have a 10 slot monthly server it would be $14.00 /mo doubled = $28.00 /mo total for both your parent game server + Cluster addon. It's currently not possible to convert an existing game server to a Cluster. What happens if I have a second game server that I want to convert to a Cluster?We can cater to this request by manually getting you set up on a parent game server. Agree to terminate old server and be invoiced for any difference. We will take in mind how long your secondary game server has left in it's current cycle and apply that to the prorated Cluster addon cost. If the prorated amount of the secondary server is greater than the Cluster addon cost, no invoice will be issued. Simply respond to this ticket saying you agree, provide us the primary game server ID and the secondary game server ID you wish to terminate. Wait for customer to finish payment (if necessary) and confirm termination of secondary server. Our staff will manually adjust your parent server to addon the Cluster Our staff will migrate data from the secondary server to the Cluster and set the Cluster world to the secondary server world Our staff will then terminate your secondary server and adjust recurring billing for the primary with Cluster addon How do I configure/independently control my Cluster?We're working on adding more options to customize your cluster game server. For now, all of the game settings/configuration is coming from the parent game server. It will be possible to change custom launch parameters for your Cluster. It's a new feature so bare with us while we make it better in the coming days. =) When will it be possible to remotely Cluster with different IPs or directories?We've already contacted the developers about this but have not received any official word back from them. If they do add this capability, we will add an option for separate game servers to join the same Cluster with a similar cost and ability to transfer from the local Cluster method to the new remote method. That way you pay for the resources you use and don't get stuck into any billing commitment and can enjoy the flexibility of the new method. =) Can I add more than 1 cluster?We're working on that as well. Ideally you would be able to daisy chain as many as you want! Full FAQ thread can be found here, with more information and community discussion!https://www.survivalservers.com/forum/index.php?/topic/3483-faq-cross-transfer-between-ark-servers-with-our-new-cluster-addon/
  3. There is also an option underneath the back up restore where you can download the latest backup straight to your machine. I recommend doing this every once in a while, because you never know when there could be a game breaking patch, or you might need to take an extended leave but don't want to permanently lose your progress.
  4. You can add this option in your custom launch parameters as well with the line ?ShowFloatingDamageText=true
  5. You can use the custom launch parameter options to increase the difficulty even higher, if you'd like.
  6. If you are adding this through custom launch parameters, you can add the line ?GameModIDs=xxxxxxxxx,xxxxxxxx,xxxxxxxx Make sure that there are no spaces anywhere in the launch parameters, as this will cause a crash or for the server not to work. Also, be sure to add the IDs to the mod ID field.
  7. We are getting these back up right now. Thanks for your patience!
  8. You can do this by purchasing and creating a cluster server. What's a Cluster and how does it work?http://trojantrolls.com/topic/2828-cross-ark-travel-in-ausark-how-it-works/ This page is a pretty good overview (if it's online at the time of this post, if not let us know) The Cluster addon is a way for you to take a single game server and launch two game servers at the same time from the same directory. The only difference would be a slightly adjusted server hostname and +10 for each of the ports. You can join them separately at any time and transfer between the two worlds as well. Any of our drop down maps/expansions are worlds that you can choose from to set for both the parent game server and the Cluster. If you already have a game server with us, simply visit the Addons page, select the game server ID that is associated with the game server you wish to create a Cluster off of and then pay for the Cluster one time prorated cost. The cost of a Cluster is the same exact cost of your parent server. So if you have a 10 slot monthly server it would be $14.00 /mo doubled = $28.00 /mo total for both your parent game server + Cluster addon. It's currently not possible to convert an existing game server to a Cluster. What happens if I have a second game server that I want to convert to a Cluster?We can cater to this request by manually getting you set up on a parent game server. Agree to terminate old server and be invoiced for any difference. We will take in mind how long your secondary game server has left in it's current cycle and apply that to the prorated Cluster addon cost. If the prorated amount of the secondary server is greater than the Cluster addon cost, no invoice will be issued. Simply respond to this ticket saying you agree, provide us the primary game server ID and the secondary game server ID you wish to terminate. Wait for customer to finish payment (if necessary) and confirm termination of secondary server. Our staff will manually adjust your parent server to addon the Cluster Our staff will migrate data from the secondary server to the Cluster and set the Cluster world to the secondary server world Our staff will then terminate your secondary server and adjust recurring billing for the primary with Cluster addon How do I configure/independently control my Cluster?We're working on adding more options to customize your cluster game server. For now, all of the game settings/configuration is coming from the parent game server. It will be possible to change custom launch parameters for your Cluster. It's a new feature so bare with us while we make it better in the coming days. =) When will it be possible to remotely Cluster with different IPs or directories?We've already contacted the developers about this but have not received any official word back from them. If they do add this capability, we will add an option for separate game servers to join the same Cluster with a similar cost and ability to transfer from the local Cluster method to the new remote method. That way you pay for the resources you use and don't get stuck into any billing commitment and can enjoy the flexibility of the new method. =) Can I add more than 1 cluster?We're working on that as well. Ideally you would be able to daisy chain as many as you want! Full FAQ thread can be found here, with more information and community discussion!https://www.survivalservers.com/forum/index.php?/topic/3483-faq-cross-transfer-between-ark-servers-with-our-new-cluster-addon/
  9. You can use the user control panels in the GameUserSettings.ini function in the "Modify Server Config". If you scroll to the bottom of the "modify server config" section, you'll be able to put custom code for your .ini files.
  10. You should still be able to change the player levels / exp per level via the .ini files the FTP. I will provide you with a link and to calculate and generate all of the values for you so that you can add it quickly to the .ini file, as well as provide you with instructions below of how to access your FTP, in the case that you are not sure how; To edit/upload/save/delete files via FTP, use the following method: Stop your server from the panel Log in to FTP using WinSCP (a free FTP software) using the connection details found in the "FTP Details" section of the game server control panel Navigate to the directory you wish to upload or edit a file After uploading your files in the proper directories, start your server from the panel You may found a download link for WinSCP here: http://winscp.net/eng/download.php I hope these instructions were of some use to you.
  11. Hey TrippEOD, Are you able to spawn any alphas using the admin tool? You can also try resetting your config back to default via the modify server config button in the control panel.
  12. If you are having issues having the custom launch parameters appear, it could be because you need to change the map to custom. Changing the map to custom will not cause a wipe. For instance, if you are using "The Center" as a map, the custom launch parameters would just need to include the map name in the beginning. TheCenter?Multihome=xxxxxxxxx?Port=xxxxxxxx?QueryPort=xxxxxxxxx?SessionName=xxxxxxxxWorld?MaxPlayers=20?listen?ServerPassword=xxxxxxxxx?ServerAdminPassword=xxxxxxxxx?RCONEnabled=True?RCONPort=xxxxxxx?AltSaveDirectoryName=SavedARKxxxx If you are trying to add the RPG numbers / green numbers for damage, the line ?ShowFloatingDamageText=true would need to appear at the end of the parameters. TheCenter?Multihome=xxxxxxxxx?Port=xxxxxxxx?QueryPort=xxxxxxxxx?SessionName=xxxxxxxxWorld?MaxPlayers=20?listen?ServerPassword=xxxxxxxxx?ServerAdminPassword=xxxxxxxxx?RCONEnabled=True?RCONPort=xxxxxxx?AltSaveDirectoryName=SavedARKxxxx?ShowFloatingDamageText=true ^ This would be the end result to get the map to be The Center with Damage Numbers. If you click on the ( i ) next to the custom launch parameters, there is already a preset copy and pastable menu for you to put in the parameters as well as copy and pastable presets for many different options. If you are having trouble finding exactly which option you want, hit CTRL+F and search.
  13. While it can be frustrating when running server, I prefer that it is handled this way and fixed to the best of their ability so that everyone can have uninterrupted servers in the future. Glad SS is resolving the issues, I have full faith they'll be up some time soon.
  14. Was wondering if anyone else noticed FunCom removing some of the admin options in the game or if it is just on my end?