I had the same issue, for some reason my home server didn't reflect the name given on the control panel page, the gameusersettings.ini file or in the .json file itself. It only shows up as Tropical Freeport.
Do you mean from one persons server to another persons server, or official to non official? Yes
Do you mean from one slave server to another in the same server cluster? No.
Issue I am having is that while I have multiple servers set up, I have been trying to reconfigure them. Apparently when do that, it throws off billing to the point that I am now being billed multiple times for the same servers. I haven't heard from Support in days.
The Atlas ID is a number you generate for yourself. You put that same number into all servers that you are associating to each other. Remember to have one server with the check box "Home Server" checked.
Thanks!
This is how my json now looks but it didnt work
"isHomeServer": "true",
"AdditionalCmdLineParams": "",
"OverrideShooterGameModeDefaultGameIni": {
"bClampHomeServerXP": "0",
"ClampHomeServerXPLevel": "0"
},
"AdditionalCmdLineParams": "",
"OverrideShooterGameModeDefaultGameIni": [],
"floorZDist": 0,
Same issue, shows up and can be found in the list then as soon as I go to connect it stops.
**One thing I notice that's weird, its not representing the player count correctly. On the survivor console it shows 0/15. View from the Steam server list shows 0/14.