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BartOates

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About BartOates

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    Gamer

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    I play way too many survival games..

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  1. Enabling cheats is a travel perimeter. It's been a little while since I played with the insurgency server - check out this doc and see if you can figure it out. If not you can always open a ticket and ask support. This link has everything tho. https://docs.google.com/document/d/1GDLg5p9jjeIya7EgBk0ibzDtDlyQ-U_jpspOzby-JmM/edit#heading=h.b89khuqky9md
  2. Its here Inside the server you will need to find the Game.ini file which is located here /Insurgency/Saved/Config/WindowsServer
  3. You can set which map you want the server to launch in by changing the launch perimeters. Switch the map to custom in your SS control panel and you will see a new area appear where you can enter in launch perimeters. I have mine starting in Farmhouse on Checkpoint so it looks like this: Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Insurgents?MaxPlayers=10 You can also enable cheats and other things via the launch perimeters. Just wanted to clarify this as Steven from SS helped me figure it out! Thanks!!
  4. Hey everyone - Just wanted to post my basic coop server setup. **DISCLAIMER** I am not an expert but if you are and see I'm doing something wrong please let me know. My current server is running ONLY Checkpoint missions on COOP, with an increased number of bots. This can all be changed by adjusting the values below. Inside the server you will need to find the Game.ini file which is located here /Insurgency/Saved/Config/WindowsServer This file as of now is blank (assuming you've never entered anything in) so you need to build in the perimeters. This is what I have in mine: *I'm still testing and these may need to be altered for preference* [Rcon]bEnabled=TruePassword=ListenPort=27015 [/script/Insurgency.INSGameMode]bKillFeed=TruebKillFeedSpectator=TruebKillerInfo=TruebKillerInfoRevealDistance=TrueTeamKillLimit=3TeamKillGrace=0TeamKillReduceTime=0bDeadSay=TruebDeadSayTeam=TruebVoiceAllowDeadChat=TruebVoiceEnemyHearsLocal=TruebCounterAttackReinforce=1 [/script/insurgency.INSGameInstance]MapCycle=MapCycle.txt [/script/Insurgency.INSCheckpointGameMode]ObjectiveCaptureTime=60ObjectiveResetTime=-1ObjectiveSpeedup=0.5ObjectiveMaxSpeedupPlayers=2DefendTimer=90DefendTimerFinal=180RetreatTimer=10RespawnDPR=0.1RespawnDelay=20PostCaptureRushTimer=30CounterAttackRespawnDPR=0.2CounterAttackRespawnDelay=20ObjectiveTotalEnemyRespawnMultiplierMin=1ObjectiveTotalEnemyRespawnMultiplierMax=2FinalCacheBotQuotaMultiplier=1.5 [/script/Insurgency.INSCoopMode]bUseVehicleInsertion=TrueFriendlyBotQuota=7MinimumEnemies=6MaximumEnemies=26 [/script/Insurgency.INSMultiplayerMode]RoundLimit=5WinLimit=3MinimumPlayers=1InitialSupply=35MaximumSupply=35 To make a custom map cycle and add admins you will need to locate /Insurgency/Config/Server within your game server (different location than the ini files). In this folder you will see Admins.txt file which will update once you enter in your admins via the SS control panel. (Admins have in-game access to a menu where you can change map, scenario, kick/ban, and many other admin related things) In addition to the Admins.txt you will need to create a new file called "Mapcycle.txt" This "Mapcycle.txt" is where you will copy and paste the maps in which you would like cycled on your server. I want ONLY checkpoint maps so inside my file it looks like this: Scenario_Crossing_Checkpoint_Security Scenario_Precinct_Checkpoint_Security Scenario_Refinery_Checkpoint_Security Scenario_Farmhouse_Checkpoint_Security Scenario_Summit_Checkpoint_Security Scenario_Hideout_Checkpoint_Security Scenario_Crossing_Checkpoint_Insurgents Scenario_Precinct_Checkpoint_Insurgents Scenario_Refinery_Checkpoint_Insurgents Scenario_Farmhouse_Checkpoint_Insurgents Scenario_Summit_Checkpoint_Insurgents Scenario_Hideout_Checkpoint_Insurgents The maps will not cycle unless you specifically add the line below to the INI files. [/script/insurgency.INSGameInstance] MapCycle=MapCycle.txt I am pretty sure everything is working as I intend it to and hopefully this helps. Check out this link below for clarification and more information. https://docs.google.com/document/d/1GDLg5p9jjeIya7EgBk0ibzDtDlyQ-U_jpspOzby-JmM/edit#heading=h.b89khuqky9md
  5. I use it for Atlas - What issues were you having? I noticed it would disconnect a lot, but I was still able to connect and message the server which was all I needed it for. Didn't try doing any commands or things of that sorts. But for warning the server of a restart or even monitoring whose talking crap it works fine.
  6. Excellent! That clarifies things for me. Thanks Tallon!
  7. Hey everyone - Was just curious if someone could clarify something for me, I apologize ahead of time if it's confusing or a stupid question (please be nice). When Atlas/Grapeshot push these patches out (with the several and many changes to balances/multipliers etc) are they actually changing the base game or are they just changing the server settings on Official servers? For example: They have this.. - Tamed Creatures take 20% less damage Are these changes being made to the ini files on their servers? Let's say Tamed Creature Damage taken was set to 1 standarly in the ini files. Would I now see the value changed to .8 or did they make 1 represent the .8? They don't really specify in the patch notes that I've seen but I might of missed something. Thanks for any clarification and help.
  8. I switched to WinSCP from Filezilla a while back and haven't had any issues. Might be worth a try if nothing else. https://winscp.net/eng/download.php
  9. Has anyone figured out a way to lower vitamin and food depletion rates? I know ark had some commands/scripts for it but the vitamins would be different I would assume. Great post BTW, very helpful!
  10. Does anyone know of a solid RCON tool that we can use for 7DTD?
  11. Woke up this morning to server Unknown. Restart/Update doesn't restart the server and no other options to start/stop. Ticket #829381 Server ID: 24494
  12. Unknown server issues as well this morning. Ticket #165942 Server #24494