dayz commander is broke since dayz switched to steam. Put your game ip into the proper box then put your port in but instead of the last number switch it to a 1 or 3
dayz commander is broke since dayz switched to steam. Put your game ip into the proper box then put your port in but instead of the last number switch it to a 1 or 3
Head into your expansions and make sure your list is in this order.
Arma 2: British armed forces
Arma 2: Private military company
@DayzOverwatch
DayZ Epoch 1.0.5
Arma 2
Arma 2: Operation Arrowhead.
I had an issue like this before and it was due to the fact my overwatch was under my epoch.
Also make sure inside your launch parameters (inside of dayz commander if you use that) you set it to -mod=@DayZ_Epoch;@ayZOverwatch;
Head into your expansions and make sure your list is in this order.
Arma 2: British armed forces
Arma 2: Private military company
@DayzOverwatch
DayZ Epoch 1.0.5
Arma 2
Arma 2: Operation Arrowhead.
I had an issue like this before and it was due to the fact my overwatch was under my epoch.
Also make sure inside your launch parameters (inside of dayz commander if you use that) you set it to -mod=@DayZ_Epoch;@ayZOverwatch;
I have never used BEC as I do not know the full extent of how to edit the coding for it. Let me look it over and I would suggest double checking things as battleye may be interfering with BEC. yes BEC is just advanced battleye but regular (none BEC) has the restart build into it already.
I have never used BEC as I do not know the full extent of how to edit the coding for it. Let me look it over and I would suggest double checking things as battleye may be interfering with BEC. yes BEC is just advanced battleye but regular (none BEC) has the restart build into it already.
I used the default WAI for long time and it worked on my napf overpoch server. Just recently I just customized it and still works. What all have you edited inside of the mod?