Cylogenix 0 Report post Posted December 30, 2018 I have a set up of 4 servers in a 2x2 formation with the default setup.Initially I couldnt get the servers to "link" together dispite the fact that The Grid X and Y's are set correctly and the AtlasID was set the same on all 4 Servers. The JSON file was not updated whenever I saved and restarted the home server. What did the change was when I ticked Reset Template. Then I saved and restarted and this appeared to work showing the 4 regions on the map. However in game the Home Server's Region has a red barrier wall going all the way around the edge as seen in this screenshot: http://prntscr.com/m1cq9u This is not allowing players to visit the child regions. Is there anything I have missed? Quote Share this post Link to post Share on other sites More sharing options...
Cylogenix 0 Report post Posted December 30, 2018 OK I believed I solved this. Your child servers need have their JSON File synced. Ticking Reset Template for each child server seams to fix this. Quote Share this post Link to post Share on other sites More sharing options...
djstaid 9 Report post Posted December 30, 2018 So you reset the template on the home server and restarted, then did the same on each child server? I am fighting that battle right now. Thanks for the info! Quote Share this post Link to post Share on other sites More sharing options...
Cylogenix 0 Report post Posted December 30, 2018 So you reset the template on the home server and restarted, then did the same on each child server? I am fighting that battle right now. Thanks for the info! Im not exactly sure if the JSON file is the same or is generated correctly for the childs. I need to check this. Quote Share this post Link to post Share on other sites More sharing options...
djstaid 9 Report post Posted December 30, 2018 Well I just reset the template on my home server and I am able to travel between regions now. I did it backwards, but it seems to work now. Quote Share this post Link to post Share on other sites More sharing options...
Cylogenix 0 Report post Posted December 30, 2018 Yes this is something that survival servers needs to implement otherwise weird stuff happens. Quote Share this post Link to post Share on other sites More sharing options...
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