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Custom Loadouts - [Overwatch 0.2.4 / Chernarus 1.8] TUTORIAL


The_Doctor

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after the 0.2.4 update I was able to do custom loadouts until the mapper and loadout tools were updated to work for Overwatch. Now the loadouts won't work at all, they show up in the DB just fine but won't work in the game.... any ideas?!?

 

SEE TUTORIAL BELOW FOR INFORMATION HOW TO DO THIS

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after the 0.2.4 update I was able to do custom loadouts until the mapper and loadout tools were updated to work for Overwatch. Now the loadouts won't work at all, they show up in the DB just fine but won't work in the game.... any ideas?!?

 

SEE TUTORIAL BELOW FOR INFORMATION HOW TO DO THIS

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We're aware of the issues with 0.2.4 and loadouts, this is because the developer didn't fix it yet. We plan to add a loadout editing tool which can hard code your loadouts into the dayz_server file. You can do it yourself if you just add in after unpacking:

 

modify your init.sqf

[] execVM "loadout.sqf";  

 

create anew file loadout.sqf

///////////////////////////////////////////////////////////////////////////////////////////
// Load out configure
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","HandRoadFlare","ItemPainkiller","FoodCanBakedBeans","ItemSodaCoke"];
DefaultWeapons = ["ItemMap","ItemFlashlight","ItemHatchet","ItemCompass"];
DefaultBackpack = "US_Assault_Pack_EP1";
DefaultBackpackWeapon = "";
///////////////////////////////////////////////////////////////////////////////////////////

 

Repack and go

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We're aware of the issues with 0.2.4 and loadouts, this is because the developer didn't fix it yet. We plan to add a loadout editing tool which can hard code your loadouts into the dayz_server file. You can do it yourself if you just add in after unpacking:

 

modify your init.sqf

[] execVM "loadout.sqf";  

 

create anew file loadout.sqf

///////////////////////////////////////////////////////////////////////////////////////////
// Load out configure
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","HandRoadFlare","ItemPainkiller","FoodCanBakedBeans","ItemSodaCoke"];
DefaultWeapons = ["ItemMap","ItemFlashlight","ItemHatchet","ItemCompass"];
DefaultBackpack = "US_Assault_Pack_EP1";
DefaultBackpackWeapon = "";
///////////////////////////////////////////////////////////////////////////////////////////

 

Repack and go

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