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Halvhjearne

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  1. just forget about it dude and find some other tool ... trust me, all they are going to say to you is use default pbo's or dont come knocking ... or they will just tell you it is a free tool and if it dosnt work for you, then dont use it
  2. just forget about it dude and find some other tool ... trust me, all they are going to say to you is use default pbo's or dont come knocking ... or they will just tell you it is a free tool and if it dosnt work for you, then dont use it
  3. removed since i dont want to help survival servers, sorry
  4. and you are sure you got all the tables you need in the database? the game will not start and the server will just reboot when someone logs in if it cant connect to db when i first go mine it just had the standard names but no tables what so ever ... im pretty sure if you just stop the server run the sql query, then use the server tools to spawn new cars and it will work for you another thing is if you didnt follow instructions for installation propper, then it wont work either ... make sure youre db info is written correctly in Bliss\HiveExt.ini
  5. and you are sure you got all the tables you need in the database? the game will not start and the server will just reboot when someone logs in if it cant connect to db when i first go mine it just had the standard names but no tables what so ever ... im pretty sure if you just stop the server run the sql query, then use the server tools to spawn new cars and it will work for you another thing is if you didnt follow instructions for installation propper, then it wont work either ... make sure youre db info is written correctly in Bliss\HiveExt.ini
  6. mine did the same when i first got it ... try open youre db in navicat or something and check it has all the tables ... if not get the sql file for the mod and create the tables needed, then it will work
  7. mine did the same when i first got it ... try open youre db in navicat or something and check it has all the tables ... if not get the sql file for the mod and create the tables needed, then it will work
  8. im not sure what else you want from an admin tool, there are other tools aswell but if this works for you i wouldnt change ... and yes you can install scripts easy on youre server, just follow some of the toturials around here or maybe on http://opendayz.net/forums/script-addon-releases.172/ heres another good link: http://opendayz.net/threads/resources-dayz-server-additions.9003/
  9. im not sure what else you want from an admin tool, there are other tools aswell but if this works for you i wouldnt change ... and yes you can install scripts easy on youre server, just follow some of the toturials around here or maybe on http://opendayz.net/forums/script-addon-releases.172/ heres another good link: http://opendayz.net/threads/resources-dayz-server-additions.9003/
  10. did you try changing command line and see if that works? i think i got a break now ... i belive the lag might be coursed whenever a custom script does an id check and custom command for my id or something ... my custom dual monitor will only work sometimes and it seems when it does work, then the tools menu dosnt come up when i press f2, i switched it off basicly anything that calls for my id check: if ((getPlayerUID player) in ["xxxxxxxxx"]) then { and now it seems to lagg less than when i startet testing this morning ... however, this is far from optimal since i now have no safezones for players or any security for my admin base ... i belive the only thing i got left calling my id is my delete deplyable overide, (but this is essential for me, with basebuilding on the server ) can someone who knows about this confirm this can course problems or am i completly wrong about this?
  11. did you try changing command line and see if that works? i think i got a break now ... i belive the lag might be coursed whenever a custom script does an id check and custom command for my id or something ... my custom dual monitor will only work sometimes and it seems when it does work, then the tools menu dosnt come up when i press f2, i switched it off basicly anything that calls for my id check: if ((getPlayerUID player) in ["xxxxxxxxx"]) then { and now it seems to lagg less than when i startet testing this morning ... however, this is far from optimal since i now have no safezones for players or any security for my admin base ... i belive the only thing i got left calling my id is my delete deplyable overide, (but this is essential for me, with basebuilding on the server ) can someone who knows about this confirm this can course problems or am i completly wrong about this?