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?OverrideOfficialDifficulty


mndfreeze

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* Servers can now override their difficulty above 4.0, using "?OverrideOfficialDifficulty=5.0" or whatever number they want. Be careful not to go too high!

 

Anyone gotten this to work yet?  Since my servers are clustered I can't select the custom command line start options anymore.  Tried putting this is my gameusersettings.ini as well as the game.ini, with and without the ? in front just to make sure, and nothing.  After wild dino kills both servers stay the same as they were.  Center @ 5 with 150 dinos and scorched @ 4 with 120 max level dinos.  I've tweeted at the devs asking for info and posted on the main forums but no response yet on how and where it works.

 

Ryan any chance you can test it and let us know how to go about enabling this for our clusters?  I'd ideally like a higher difficulty then 5, and the patch notes makes it sound like we can pick anything in theory, but just 6 would probably be great.  Just need to know if I need to open a support ticket to have you guys do it, or if I can actually do it myself and I'm just screwing something up.

 

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Checking right now, I'll let you know.

 

UPDATE: Apparently it is just a launch param and the difficulty offset is unrelated. You can use a mod to up dino/player levels until we release the ability to customize your cluster with launch parameters.

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If I put in a support ticket can you guys just toss in the override into  your startup scripts on the backend? I'm fine with not being able to modify it myself for a while until you guys get your cluster page up but I'd like to get it up and running until then.

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