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[MOD INSTALL GUIDE] FLIP VEHICLE MODIFICATION


merlin777

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I noticed by default the Flip Vehicle script only works on larger vehicles (which most of us use), requiring 2 people.

 

A simple look into the fnselfactions.sqf file can change it from 2 to 1 person needing to be near the vehicle.

 

look for this section:

// CURSOR TARGET VEHICLE
        if(_isVehicle) then {
            
            //flip vehicle small vehicles by your self && all other vehicles with help nearby
            if (!(canmove _cursorTarget) && (player distance _cursorTarget >= 2) && (count (crew _cursorTarget))== 0 && ((vectorUp _cursorTarget) select 2) < 0.5) then {
                _playersNear = {isPlayer _x} count (player nearEntities ["CAManBase", 6]);
                if(_isVehicletype || (_playersNear >= 2)) then {
                    _player_flipveh = true;    
                };
            };

 

Where it says _playersNear>= 2, you will want to change that number to a 1.

Save!

PBO and upload to panel. Or change through FTP.

 

Now you can flip all vehicles without the help from another person. All ground vehicles and some tanks.

 

 

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