Durzo 1 Report post Posted December 7, 2015 http://www.exilemod.com/topic/8074-collective-list-of-154-temp-fixes-till-exile-0936-updated/Disable new stamina system:Override ExileClient_object_player_respawn.sqf and ExileClient_object_player_spawn.sqfTo do this follow this (If you don't know how to use CfgExileClientCode).Exile has a config class in the config.cpp in your mission files, its called class CfgExileCustomCode, just pull the files from exile_client\code\ and put them somewhere in your mission (create a folder called code for example), go into the config.cpp and look for class CfgExileCustomCode and put the 2 override lines in there like this. class CfgExileCustomCode{ ExileClient_object_player_respawn = "code\ExileClient_object_player_respawn.sqf"; ExileClient_object_player_spawn = "code\ExileClient_object_player_spawn.sqf";}; In those files add - Props to @infiSTAR for the better solution. _code = { player allowSprint true; player enableStamina false; player setCustomAimCoef 0.15;};ExileNoSwayThreadHandle = [10, _code, [], true] call ExileClient_system_thread_addtask; under player enableFatigue false; That'll fix the sprint and sway related issues lucy2990 1 Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted December 12, 2015 Update is released, fix no longer needed Share this post Link to post Share on other sites More sharing options...
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