Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies and more


Fix for Exile until the update


Durzo

Recommended Posts

http://www.exilemod.com/topic/8074-collective-list-of-154-temp-fixes-till-exile-0936-updated/

Disable new stamina system:
Override ExileClient_object_player_respawn.sqf and ExileClient_object_player_spawn.sqf

To do this follow this (If you don't know how to use CfgExileClientCode).


Exile has a config class in the config.cpp in your mission files, its called class CfgExileCustomCode, just pull the files from exile_client\code\ and put them somewhere in your mission (create a folder called code for example), go into the config.cpp and look for class CfgExileCustomCode and put the 2 override lines in there like this.

class CfgExileCustomCode
{
    ExileClient_object_player_respawn = "code\ExileClient_object_player_respawn.sqf";
    ExileClient_object_player_spawn = "code\ExileClient_object_player_spawn.sqf";
};

In those files add - Props to @infiSTAR for the better solution.

_code = {
    player allowSprint true;
    player enableStamina false;
    player setCustomAimCoef 0.15;
};
ExileNoSwayThreadHandle = [10, _code, [], true] call ExileClient_system_thread_addtask;

under

player enableFatigue false;

That'll fix the sprint and sway related issues smile.png

Share this post


Link to post
Share on other sites

Guest
This topic is now closed to further replies.