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VGhostDivisionV

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    VGhostDivisionV reacted to Capps in No clue how to mod   
    Not a problem! Modding DayZ & ARMA servers is very different from most other games and requires a bit of knowledge and research when first trying to set it up! Below is a quick run down on how to upload mods via FTP and activate them on our system!
     
    To add mods on your DayZ Standalone server you will want to do the following:
     
    Switch your servers map type to "Custom" via the Game Server Control panel to enable the "Custom Launch Parameters" Upload all of the workshop mods you wish to use on the server via FTP After uploading the mods, if there are any spaces or apostrophes (') in the mod folder name remove them! So for example say you upload @My First Dayz Mod it would then become -> @MyFirstDayzMod Or say you upload @John's New Mod it would then become -> @JohnsNewMod To activate the mods you will want to put -mod= followed by the mod you wish to activate For example -mod=@example;@mod;@folders Then click on the green "Save Settings and Restart Game Servers" button for the changes to take effect and for the mods to load! It is important to note that if the workshop mod comes with a "Keys" folder you will need to add file contained within that folder to your servers main "Keys" folder in the main file directory! To edit/upload/save/delete files via FTP, use the following method:
     
    Stop your server from the panel. Log in to FTP using WinSCP (a free FTP software) using the connection details found in the "FTP Details" section of the game server control panel. Download link for WinSCP here: http://winscp.net/eng/download.php Navigate to the directory you wish to upload or edit a file. After editing/uploading/deleting your files in the proper directories, start your server from the panel.