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JackLazarus

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  1. The devs said it should work in the patch notes but haven't responded to ticket or forum... v208.1 - Single Player Beta Mode Note: Whilst not a formal system, Singleplayer users can play on any world json they want, by just replacing these files: \ShooterGame\ServerGrid.json \ShooterGame\ServerGrid\ (the map images) When doing so, please back up your SavedAtlasLocal folder, and then delete your save data using the in-game save delete button.
  2. First off, thanks for putting this together! Looks amazing! Been trying for a week to get this working in Single Player with no luck tho I've tried the 2x2 and 3x3 from this forum as well and they all lead me to the error at the end. I even get this error when I try to load the 1x1 or 2x2 template files that are packaged with the map grid editor from the studio itself. Anyone have any ideas? Single player is filled with hours of pointless sailing when its 15x15 Fatal error! VERSION: 209.34 AtlasGame.exe!AShooterGameState::OnRep_CompressedGridBlobs() (0x00007ff7ce712e74) + 20 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\shootergamestate.cpp:3224] AtlasGame.exe!AShooterGameState::BeginPlay() (0x00007ff7ce70bfe7) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\shootergamestate.cpp:1887] AtlasGame.exe!AActor::PostActorConstruction() (0x00007ff7cf9fa00a) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\actor.cpp:2652] AtlasGame.exe!AActor::PostSpawnInitialize() (0x00007ff7cf9f9ddb) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\actor.cpp:2575] AtlasGame.exe!UWorld::SpawnActor() (0x00007ff7cfbc6f4f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\levelactor.cpp:349] AtlasGame.exe!AGameMode::PreInitializeComponents() (0x00007ff7cfb0563b) + 111 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\gamemode.cpp:405] AtlasGame.exe!AShooterGameMode::PreInitializeComponents() (0x00007ff7ce6bfb7e) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\shootergamemode.cpp:9794] AtlasGame.exe!ULevel::RouteActorInitialize() (0x00007ff7cfbc3a06) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\level.cpp:1922] AtlasGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7cfdf7472) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\world.cpp:3416] AtlasGame.exe!UEngine::LoadMap() (0x00007ff7cfdc50ea) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\unrealengine.cpp:10384] AtlasGame.exe!UEngine::Browse() (0x00007ff7cfdbf96c) + 40 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\unrealengine.cpp:8913] AtlasGame.exe!UEngine::TickWorldTravel() (0x00007ff7cfdc0488) + 65 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\unrealengine.cpp:9085] AtlasGame.exe!UGameEngine::Tick() (0x00007ff7cfb017dc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\gameengine.cpp:1156] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7cdf4e3af) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launchengineloop.cpp:2733] AtlasGame.exe!GuardedMain() (0x00007ff7cdf48c5c) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff7cdf50e3a) + 5 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff7cdf50f68) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff7d0e385f9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffeb9d34034) + 0 bytes [unknownFile:0] ntdll.dll!UnknownFunction (0x00007ffeba8b3691) + 0 bytes [unknownFile:0] ntdll.dll!UnknownFunction (0x00007ffeba8b3691) + 0 bytes [unknownFile:0]