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bdcox42

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  1. Like
    bdcox42 got a reaction from Pat in Harvest Resource Amount Item Multipliers   
    Confirmed
     
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemConsumable_MagicFruit_C",Multiplier=1)
     
    Is magic shards...I set mine to 4, on top of my entire server being 4x already because let's be honest. We all hate gathering magic shards hah
  2. Like
    bdcox42 reacted to Pat in Town NPC/Vendors not spawning   
    Thanks for the update @bdcox42!
     
    Taking a quick look at patch notes from today:
     
     
    Huzzah!
  3. Like
    bdcox42 got a reaction from Pat in Harvest Resource Amount Item Multipliers   
    These settings go into your game.ini
     
    These are settings for specific resource HARVESTING/gathering. I stress harvesting/gathering, because these values shouldn't affect crafting. I have not fleshed out what each value actually relates to as some are not very self explanatory. Also there may be repeats, as I've pulled these from different locations in an effort to just provide the groundwork for you to read through them and pick out the ones you'd like to utilize in your own configs.
     
    As I work through testing them then I will update this thread, and I think it would beneficial if other people did the same. I will keep this updated as often as I can as I learn what each value correlates to. Of course I'll probably only be providing explanations for the one's that aren't abundantly clear. We all know that stone correlates to....stone.
     
    Finally, I take no credit for this list. I pulled it from a steam discussion thread.
     
    [/script/dnl.shootergamemode]
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemConsumable_MagicFruit_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Metal_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Silver_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Stone_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Copper_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Crystal_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_DarkFlame_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_AdvancedMagicPower_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Bone_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Bonepowder_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_ChaosMagicPower_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Charcoal_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Coin_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Copper_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_CopperIngot_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Crystal_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_CrystalPowder_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_DarkCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_DarkFlame_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_DarkFlamePowder_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_EarthCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Darkness_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Earth_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Fire_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Light_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Water_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Element_Wind_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Feather_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_FireCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_GoldenFleece_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Hide_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_IceCake_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Ink_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Iron_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_LightCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Lime_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Dark_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Earth_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Fire_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Light_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Water_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicCore_Wind_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MagicFlowingLight_C",Multiplier=1)
    HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Metal_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_MetalIngot_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_QuartzSand_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Silver_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_SilverIngot_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Stone_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Sulphur_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_SulphurPowder_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Thatch_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_WaterCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_WindCore_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemResource_Wood_C",Multiplier=1) HarvestResourceItemAmountClassMultipliers=(ClassName="DAL_PrimalItemConsumable_Grass_C",Multiplier=1)
     
  4. Like
    bdcox42 got a reaction from Pat in Town NPC/Vendors not spawning   
    The most recent patch is supposed to fix the NPC respawns so if they've died for whatever reason then they aren't properly respawning now. However, with the recent patch notes posted today this should be fixed soon.