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XSaintsXMonkeyX

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Everything posted by XSaintsXMonkeyX

  1. I did not have that issue. Where did you put this part of the code, in your init? [] execVM "custom_monitor.sqf"; A fresh mission file with this on it would look like this: (I deleted most of what I had, but there's still some custom scripts in it) if (!isDedicated) then { //DebugMonitor [] execVM "custom_monitor.sqf"; //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "fixes\player_monitor.sqf"; "heliCrash" addPublicVariableEventHandler { _list = nearestObjects [_this select 1, ["CraterLong"], 100]; {deleteVehicle _x;} foreach _list; }; };
  2. I did not have that issue. Where did you put this part of the code, in your init? [] execVM "custom_monitor.sqf"; A fresh mission file with this on it would look like this: (I deleted most of what I had, but there's still some custom scripts in it) if (!isDedicated) then { //DebugMonitor [] execVM "custom_monitor.sqf"; //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "fixes\player_monitor.sqf"; "heliCrash" addPublicVariableEventHandler { _list = nearestObjects [_this select 1, ["CraterLong"], 100]; {deleteVehicle _x;} foreach _list; }; };
  3. This is from the Day.st community wiki.. Shh.. Link - http://dayz.st/w/Debug_Monitor It's far more straight forward.
  4. This is from the Day.st community wiki.. Shh.. Link - http://dayz.st/w/Debug_Monitor It's far more straight forward.
  5. There's no logic involved with the banning of weapons, in my opinion. It makes absolutely no sense, that in a zombie apocalypse survival sandbox game a certain weapon could be labeled 'useless'. The game serves no other purpose, than to survive.
  6. There's no logic involved with the banning of weapons, in my opinion. It makes absolutely no sense, that in a zombie apocalypse survival sandbox game a certain weapon could be labeled 'useless'. The game serves no other purpose, than to survive.
  7. You don't want to comment that out. You would break your sever. I wish I could help more, but I do not have Sporkulus anti-hack. SS hides the source of their anti-hack programs, to prevent exploits from hackers.
  8. You don't want to comment that out. You would break your sever. I wish I could help more, but I do not have Sporkulus anti-hack. SS hides the source of their anti-hack programs, to prevent exploits from hackers.
  9. I just tried using my old ID - bliss_2116 It worked. In order to insert the data into your database, you need to 'search and replace' the 2116 with your number.
  10. I just tried using my old ID - bliss_2116 It worked. In order to insert the data into your database, you need to 'search and replace' the 2116 with your number.
  11. I believe I've found a way to do this.. It's really quite simple. I'll make a post on how to do it, when I get the chance. For now, here's the link that walked me through it: http://opendayz.net/threads/how-would-i ... ight.7459/
  12. I believe I've found a way to do this.. It's really quite simple. I'll make a post on how to do it, when I get the chance. For now, here's the link that walked me through it: http://opendayz.net/threads/how-would-i ... ight.7459/
  13. They can take their time with this one.. Not really looking forward to the new update..
  14. They can take their time with this one.. Not really looking forward to the new update..
  15. Seeing that you have "some" bit of doubt, I'd contact the support team. My server has this issue too; however, my server is completely fine. This isn't what's causing that.
  16. Seeing that you have "some" bit of doubt, I'd contact the support team. My server has this issue too; however, my server is completely fine. This isn't what's causing that.
  17. Strangely enough, my server is up.. I can see that most of the other SS servers that I've been on are still down. I didn't do anything special, that I'm aware. I did change my Blisshive.ext and saved it.. That was one of their solutions before. If that doesn't fix it, then I guess I'm just lucky to have my server working..
  18. Is it possible to have my server have a 4 hour day/night cycle? I've been playing allot of Origins and really like the idea of it.
  19. I'm not sure when they'll be back up. They haven't made an updated announcement yet.
  20. Glad to get it going for you, or if you used Oscar's set up. >_<
  21. From everything that I've read about this, it's due to corrupt/illegal data in your install folder. Battleeye checks through your Arma root folder, and given there is hacking software, you'll get banned from it. I don't know all the possible files Battleeye checks, but I know that one for sure. As an administrator, i highly doubt you had any hacking program. It seems like someone may have snagged your CD key.. Damn shame you had to buy the game again..
  22. Adding this exception to your scripts, is part of the main tutorial. 5 createVehicle !"_detonate = "grenade" createVehicle _pos; Yes, I did that.. This doesn't affect the area, that interferes with SS anti hack.
  23. I had the same problem, and then I realized that the Humvee spawned in had the wrong ID. Replace it with 'HMMWV_DZ' and it should spawn in. If not, throw in a support ticket.