-
Posts
108 -
Joined
-
Last visited
Everything posted by XSaintsXMonkeyX
-
I'm not alone!
-
I did not have that issue. Where did you put this part of the code, in your init? [] execVM "custom_monitor.sqf"; A fresh mission file with this on it would look like this: (I deleted most of what I had, but there's still some custom scripts in it) if (!isDedicated) then { //DebugMonitor [] execVM "custom_monitor.sqf"; //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "fixes\player_monitor.sqf"; "heliCrash" addPublicVariableEventHandler { _list = nearestObjects [_this select 1, ["CraterLong"], 100]; {deleteVehicle _x;} foreach _list; }; };
-
I did not have that issue. Where did you put this part of the code, in your init? [] execVM "custom_monitor.sqf"; A fresh mission file with this on it would look like this: (I deleted most of what I had, but there's still some custom scripts in it) if (!isDedicated) then { //DebugMonitor [] execVM "custom_monitor.sqf"; //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "fixes\player_monitor.sqf"; "heliCrash" addPublicVariableEventHandler { _list = nearestObjects [_this select 1, ["CraterLong"], 100]; {deleteVehicle _x;} foreach _list; }; };
-
This is from the Day.st community wiki.. Shh.. Link - http://dayz.st/w/Debug_Monitor It's far more straight forward.
-
This is from the Day.st community wiki.. Shh.. Link - http://dayz.st/w/Debug_Monitor It's far more straight forward.
-
There's no logic involved with the banning of weapons, in my opinion. It makes absolutely no sense, that in a zombie apocalypse survival sandbox game a certain weapon could be labeled 'useless'. The game serves no other purpose, than to survive.
-
There's no logic involved with the banning of weapons, in my opinion. It makes absolutely no sense, that in a zombie apocalypse survival sandbox game a certain weapon could be labeled 'useless'. The game serves no other purpose, than to survive.
-
You don't want to comment that out. You would break your sever. I wish I could help more, but I do not have Sporkulus anti-hack. SS hides the source of their anti-hack programs, to prevent exploits from hackers.
-
You don't want to comment that out. You would break your sever. I wish I could help more, but I do not have Sporkulus anti-hack. SS hides the source of their anti-hack programs, to prevent exploits from hackers.
-
I just tried using my old ID - bliss_2116 It worked. In order to insert the data into your database, you need to 'search and replace' the 2116 with your number.
-
I just tried using my old ID - bliss_2116 It worked. In order to insert the data into your database, you need to 'search and replace' the 2116 with your number.
-
4 Hour Day/Night Cycle
XSaintsXMonkeyX replied to XSaintsXMonkeyX's topic in ARMA 2: Operation Arrowhead
I believe I've found a way to do this.. It's really quite simple. I'll make a post on how to do it, when I get the chance. For now, here's the link that walked me through it: http://opendayz.net/threads/how-would-i ... ight.7459/ -
4 Hour Day/Night Cycle
XSaintsXMonkeyX replied to XSaintsXMonkeyX's topic in ARMA 2: Operation Arrowhead
I believe I've found a way to do this.. It's really quite simple. I'll make a post on how to do it, when I get the chance. For now, here's the link that walked me through it: http://opendayz.net/threads/how-would-i ... ight.7459/ -
They can take their time with this one.. Not really looking forward to the new update..
-
They can take their time with this one.. Not really looking forward to the new update..
-
Help! DayZ Private Hive server error
XSaintsXMonkeyX replied to vkris's topic in ARMA 2: Operation Arrowhead
Seeing that you have "some" bit of doubt, I'd contact the support team. My server has this issue too; however, my server is completely fine. This isn't what's causing that. -
Help! DayZ Private Hive server error
XSaintsXMonkeyX replied to vkris's topic in ARMA 2: Operation Arrowhead
Seeing that you have "some" bit of doubt, I'd contact the support team. My server has this issue too; however, my server is completely fine. This isn't what's causing that. -
Strangely enough, my server is up.. I can see that most of the other SS servers that I've been on are still down. I didn't do anything special, that I'm aware. I did change my Blisshive.ext and saved it.. That was one of their solutions before. If that doesn't fix it, then I guess I'm just lucky to have my server working..
-
Is it possible to have my server have a 4 hour day/night cycle? I've been playing allot of Origins and really like the idea of it.
-
I'm not sure when they'll be back up. They haven't made an updated announcement yet.
-
Glad to get it going for you, or if you used Oscar's set up. >_<
-
Glbal ban after installing antihack maybe?
XSaintsXMonkeyX replied to desiredfx's topic in ARMA 2: Operation Arrowhead
From everything that I've read about this, it's due to corrupt/illegal data in your install folder. Battleeye checks through your Arma root folder, and given there is hacking software, you'll get banned from it. I don't know all the possible files Battleeye checks, but I know that one for sure. As an administrator, i highly doubt you had any hacking program. It seems like someone may have snagged your CD key.. Damn shame you had to buy the game again.. -
Glad to hear man.
-
Base Building 1.2 Mod Discussion
XSaintsXMonkeyX replied to XSaintsXMonkeyX's topic in ARMA 2: Operation Arrowhead
Adding this exception to your scripts, is part of the main tutorial. 5 createVehicle !"_detonate = "grenade" createVehicle _pos; Yes, I did that.. This doesn't affect the area, that interferes with SS anti hack. -
I had the same problem, and then I realized that the Humvee spawned in had the wrong ID. Replace it with 'HMMWV_DZ' and it should spawn in. If not, throw in a support ticket.