Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies and more


Hawthorn Thistleberry

Members
  • Posts

    62
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

798 profile views
  1. No. ARK itself does not provide any mechanism that I know of for a server to update whenever there's something to update. You either restart it on a schedule, or restart it when you choose to. There's no "push" notification of updates for the server to react to, nor any mechanism by which it could answer such a push if there was one. I know that there are third party programs that periodically pull update notifications and reboot the server, but I don't think survivalservers.com supports any of them. I never looked into it myself -- I wanted to be the one in charge of when my server restarts.
  2. Be sure to shut the server down before you edit the settings. Otherwise, the server is overwriting them with what's in memory.
  3. You can still use Ragnarok, it'll just be specified in the launch parameters too. For instance, here's mine (slightly redacted) for a Scorched Earth: ScorchedEarth_P?NoBattlEye?Multihome=999.999.999.999?Port=18115?QueryPort=18116?SessionName=Almost Paradise: Newbie-Friendly PVE 3x SE?MaxPlayers=30?listen?ServerPassword=?ServerAdminPassword=redacted?RCONEnabled=True?RCONPort=18117?AltSaveDirectoryName=SavedArk99999?ForceAllStructureLocking=true?GameModIDs=731604991,793605978,655261420,725398419,670764308?OverrideOfficialDifficulty=5.0?AllowFlyingStaminaRecovery=true?bAllowUnlimitedRespecs=true?PreventSpawnAnimations=true I don't know what the magic word for Ragnarok is there at the start, but if you are set to Ragnarok and then you tell the control panel to switch to a custom map, it should fill in the launch parameters automatically, then you can add stuff to the end as you need to. Then, from then on, if you change password, mods, etc., you'll have to do it here. (I do it here and in the other fields too, just in case I ever switch back or something.) You can see this is also where I set a few other parameters that maybe have to be set there (or at least used to when I first set them): ForceAllStructureLocking, AllowFlyingStaminaRecovery, bAllowUnlimitedRespecs, and PreventSpawnAnimation.
  4. Just don't set it to reboot. ARK Update: Only when needed ARK Update (Automatic): Enable Restart Interval: Never Now whenever you manually stop and start, or restart, it will update ARK and any mods, but it won't ever restart until you tell it to (or system crashes etc.).
  5. You shouldn't need to add it to the GameUserSettings.ini if you're adding it to the command line in GameModIDs. Just having it in the command line is enough.
  6. The ?OverrideOfficialDifficulty=5.0 has to be in the launch parameters, so you have to set Map to Custom, then adjust your launch parameters in the new box that appears.
  7. It's not bad enough that you put this in the wrong forum, now you have to repeatedly bump it too? You're asking for a post delete and a forum block if you keep behaving that way.
  8. Add ?bAllowUnlimitedRespecs=true to the end of your custom launch parameters. (I don't know if there's a way to put it in game.ini or gameusersettings.ini at this point.)
  9. There have been a few reports of this on the main ARK forum on Steam. Might be a bug in the recent release.
  10. Your base may happen to be at a supply drop, If so, you also want to set PvEAllowStructuresAtSupplyDrops=true to allow building there, or just move.
  11. No, it's not. "Official" means "provided by Wildcard". I wouldn't say "run by Wildcard" because they don't really run them, they just spin them up and then ignore them.
  12. You can use FTP to make a copy of your save file and keep it on your own computer as long as you want. So in theory, yes. However, over a period of months it's theoretically possible that there will have been updates that changed the format of the file in some way and then taken out the code that does the update to the file. I don't think that's happened yet but I wouldn't bet the bank it won't ever.
  13. I don't think there's any way to prevent it entirely. There seems to be a flaw in the ARK server code itself that makes it time out on loading updates to mods while it's loading up. It happens more often if you have a lot of mods, especially large ones, or if several mods and/or ARK itself are having updates at the same time. But it's always possible if you have mods at all. You can avoid losing everything, though. Just always do it this way: 1) Force a SaveWorld (e.g., via ARKON's Save World button) 2) Use an FTP client to copy the BlahBlah.ark file from your saved folder to your local computer. 3) Then and only then, restart the server. 4) Log in. If everything's fine, you're done. 5) If stuff is gone and the engrams for the mods are missing too, restart again until you see the engrams. 6) Log off, shut the server down, then use FTP to copy the BlahBlah.ark file back up from your computer to the server. 7) Start the server. Everything should be back to how it was.
  14. If you just want to be able to restore the result of a SaveWorld, you only need to download the most recent .ark file right after doing that. (The full filename depends on your map -- e.g., for me right now it's ScorchedEarth_P.ark but it used to be TheCenter.ark.) That contains pretty much everything in the game (pretty much!) so it's all you need to recover from things like "the update went badly and I need to roll back to just before the update".
  15. Use FTP to copy the .ark file to your computer, then whenever you want to restore it, use FTP to copy it back.