LayEggIntervalMultiplier=0.200000 MatingIntervalMultiplier=0.200000 EggHatchSpeedMultiplier=50.000000 BabyMatureSpeedMultiplier=40.000000 BabyImprintingStatScaleMultiplier=2.000000 BabyCuddleIntervalMultiplier=0.070000 BabyCuddleGracePeriodMultiplier=5.000000 BabyCuddleLoseImprintQualitySpeedMultiplier=0.200000
Everything is faster.
e.g. they mate faster, lay eggs faster, eggs hatch faster, stats gained by imprinting are higher, less penalty if you miss an imprint or don't get 100% etc.
Stop your server.
connect via ftp, download the game.ini which is located in the following path
shootergame/Saved/Config/WindowsServer
Find the 2 longest lines.
The first one is player level.
The second one is dino level.
Player level e.g.
LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=5,ExperiencePointsForLevel[1]=20,ExperiencePointsForLevel[2]=40
Dino level
LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=5,ExperiencePointsForLevel[1]=10,ExperiencePointsForLevel[2]=30,ExperiencePointsForLevel[3]=60
Use something like notepad++ or another tool to quickly create multiple lines with increasing numbers based on what ever value you want.
Replace the full line, upload it via FTP and overwrite the current one.
Start your server.
Viola.
Hi there,
My gameusersettings.ini keeps getting overwritten.
I add the following
[ORP]
BaseTimerMinutes=25.0
UseMagicTimer=True
AOERadius=12000.0
TribeLimit=4
PillarHealth=1000000.0
DebuffDelay=300.0
DinoHPMultiplier=2.0
DinoDMGMultiplier=2.0
StructHPMultiplier=3.0
DisableDinoBuff=False
DisableStructureBuff=False
DisableNotifications=False
Debug=False
[structuresPlus]
EnableQuickClimb=false
NoFoundationsRequired=false
AdditionalElevatorWeight=0
[snappySaddles]
AdditionalBuildDistance=0
AdditionalHeight=0
AdditionalStructures=0
[GlassMetal]
GlassMetalR=0.003502
GlassMetalG=0.14
GlassMetalB=0.09214
[PillarsPlusMod]
MaxLength=40
MaxThickness=1.5
[JoanCollector]
MaxPoopStacks=10
CollectInterval=33.0
IncubateDistance=1500.0
IncubateBoostMultiplier=1.5
BlockAutoCompostBins=false
CollectDistance=15000.0
SiloDistance=15000.0
And
ShowFloatingDamageText=true
to [serverSettings]
But after the next reboot, it reverts and removes anything I add.
Any suggestions?
Hi,
I added the following line to my gameusersettings.ini
AllowHitMarkers=True
but it does not work. It worked the first time it was added, but on the next server reboot it stopped.
Any suggestions to resolve this?
Thanks!