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Tallon

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Everything posted by Tallon

  1. There Default map has to many freeports..... how many servers do you have I know the Default 1x1 is 3 & 1 Island unless its been updated, I wouldnt know as ive used Custom maps since day 2.. Try one of these https://www.survivalservers.com/forum/index.php?/forum/111-custom-maps-mods/
  2. Tallon

    Outdated version

    This can also Happen when Client & Server are on a slightly Different version.. Best thing to do is just check the version Via steam...
  3. NPCShipDifficultyMult,NPCShipDifficultyLerp,NPCShipNumMult, 0.5,0.75,0.5, Thats cuts everything down by 50% CustomDatas1 & 2 This is a full list of what can be used in that line.... I may be missing some but this is pretty much all the important ones... NPCShipDifficultyMult,NPCShipDifficultyLerp,NPCShipNumMult,RainIntervalMultiplier,DisableFog,DisableHeatCold,FloatsamEnabled,FloatsamQualityMultiplier,TreasureBottlesEnabled 0.5,0.75,0.5,0.35,1,1,1,25.0,1
  4. Ive Made a custom set of maps that try to fill in as many gaps as possible... Just see the Custom maps section of the forum... Mod ID window would be nice lol.... Custom Params window
  5. I think Most Unofficials just use the Code that removes the need for this... You stay at age 20... I added the line to the Game.ini & its suppose to spawn on the PVE Islands from what I understand but havent looked for it...
  6. Yeah the only changes were to the Quest code, Didnt realize that the Generation program I was using was seriously Bugged & was adding extra Commas, Backslashes & other grrr lol I think ive only changed 1 Maps layout & this was due to 1 Island overlapping with another which wasnt obvious until I greened out the map area to test, wasnt this map though
  7. You dont Learn if you dont break stuff lol.... Its there to test....
  8. It will probably cause the map to not load, Ive tried a few small changes & even changing the Txt for the power stones stops the map from loading sometimes, Other times its ok so id say ONLY update if your wiping & starting fresh... The differences between 1.7 & v1.8 were only small You can do a FULL backup on your servers, & Edit the code changed as did the other person BUT only if you know what your doing... To do this youd, Do a FULL backup of all 4 servers, Download the Json file for the 1st server, Add it to the editor & then click Edit once loaded bottom right youll see the Quest txt remove all that & only that & copy paste what ive put a few comments up making sure you then click file & SAVE...... Recopy the Json back to the server..... Do this for all 4 servers SEPARATELY...... DO NOT copy the 1st Json to all 4 servers..
  9. Ive Fully Tested the End version & posted it seperate for people... I think its as good as I can get using a single Cluster & trying to include as much as possible while there still being enough water so you cant just swim across the map... https://www.survivalservers.com/forum/index.php?/topic/6858-the-world-of-atlas-ultimate-1x1-map-1600000-units/
  10. 5 Days of play testing & Editing has ended up with this Custom Map Ive run this map on my server now for a few hours, Ive been round all the different Islands & found NO anomalies of any kind... 8 Collectable Power-Stones The 8th stone being the (Ghost-ship) 19 Explorer Notes 24 Islands to complete 100% Animals & Resources 7 PVE Islands (Removed the Cay_EE_PVE as it was way to big & compensated by using the Ghost-ship) Custom Sky-Box & Water Colour View Of The Map Link To v1.2 Updated (Requires A Fresh Start) https://tinyurl.com/y9gq59kc Download Link v1.3 http://tinyurl.com/y4k9nr4q This was made to compensate as best as possible to anyone who cant afford to run multiple servers like myself, It includes 99% of everything needed, Only thing that is missing is the End-Boss spawn which requires its own Cluster in order to work properly... So with this map you have 24 Islands to find & discover, 8 Possible stones to collect & plenty of Ocean, Ive tested the distance & there Not swim-able which to me is enough of a gap to maximize Islands & things to find.. Please Note this map is 200,000 Units larger than is Recommended, I Tried 2,000,000 & then 1,800,000 & finally ended up at this with no issues that I could see during testing.. UPDATE v1.3 Added Trench had to move Islands so this will require a fresh start which is advisable anyway given the last patch..
  11. Ive Noticed sometimes the Txt goes & leaves a small box, Not 100% sure what causes that yet...
  12. Not sure what you want someone to do, Plus this is in the wrong place so may get over looked... You can use the default maps that come with renting or install a custom map from here or somewhere else.... You set it up as described on the Cpanel & if still stuck post a support Ticked & one of the Staff will assist Youd need a Custom 2x3 Map leaving the bottom right unused....Or active with the Endboss to activate if you got another server or wished to shut 1 down to swap..
  13. Edit the Json & replace the TXT, Ive just checked & the Editor has placed extra commas & "" grrr...... Not sure why it does that when you Genorate the stones config....
  14. (QuestEntries=((QuestID=0,CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Icon_PowerStonesQuest_Complete.Icon_PowerStonesQuest_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Icon_PowerStonesQuest_Uncomplete.Icon_PowerStonesQuest_Uncomplete',QuestName=\"Voyage of Power\",QuestDescription=\"Journey across the ATLAS to hunt for the Power Stones, and then bring them to the Center Maw!\",UnlockFeatNames=(\"Dance10\"),QuestPointsOfInterest=((PointOfInterestID=0,PointOfInterestName=\"Power Stone 1\",UnlockFeatNames=(\"Dance1\"),WorldMapPosition=(X=0.065089,Y=0.056140),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon.Item_InfinityGem_Icon',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=1,PointOfInterestName=\"Power Stone 2\",UnlockFeatNames=(\"Dance2\"),WorldMapPosition=(X=0.929251,Y=0.063767),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon2.Item_InfinityGem_Icon2',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=2,PointOfInterestName=\"Power Stone 3\",UnlockFeatNames=(\"Dance3\"),WorldMapPosition=(X=0.433047,Y=0.439658),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon3.Item_InfinityGem_Icon3',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=3,PointOfInterestName=\"Power Stone 4\",UnlockFeatNames=(\"Dance4\"),WorldMapPosition=(X=0.434064,Y=0.936125),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon4.Item_InfinityGem_Icon4',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=4,PointOfInterestName=\"Power Stone 5\",UnlockFeatNames=(\"Dance5\"),WorldMapPosition=(X=0.927929,Y=0.929150),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon5.Item_InfinityGem_Icon5',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=5,PointOfInterestName=\"Power Stone 6\",UnlockFeatNames=(\"Dance6\"),WorldMapPosition=(X=0.560785,Y=0.563022),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon6.Item_InfinityGem_Icon6',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=6,PointOfInterestName=\"Power Stone 7\",UnlockFeatNames=(\"Dance7\"),WorldMapPosition=(X=0.566582,Y=0.932862),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon7.Item_InfinityGem_Icon7',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=7,PointOfInterestName=\"Power Stone 8\",UnlockFeatNames=(\"Dance8\"),WorldMapPosition=(X=0.741916,Y=0.736984),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon8.Item_InfinityGem_Icon8',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=8,PointOfInterestName=\"Power Stone 9 - Ghost Ship Route\",UnlockFeatNames=(\"Dance9\"),WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_GhostShip_Icon_Complete.HUD_GhostShip_Icon_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_GhostShip_Icon.HUD_GhostShip_Icon'),(PointOfInterestID=9,PointOfInterestName=\"Bring all 9 Power Stones to Center Maw\",WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_BossLocation_Icon_Complete.HUD_BossLocation_Icon_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_BossLocation_Icon.HUD_BossLocation_Icon')))))
  15. "(QuestEntries=((QuestID=0,CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Icon_PowerStonesQuest_Complete.Icon_PowerStonesQuest_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Icon_PowerStonesQuest_Uncomplete.Icon_PowerStonesQuest_Uncomplete',QuestName=\"Voyage of Power\",QuestDescription=\"Journey across the ATLAS to hunt for the Power Stones, and then bring them to the Center Maw!\",UnlockFeatNames=(\"Dance10\"),QuestPointsOfInterest=((PointOfInterestID=0,PointOfInterestName=\"Power Stone 1\",UnlockFeatNames=(\"Dance1\"),WorldMapPosition=(X=0.109228,Y=0.097024),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon.Item_InfinityGem_Icon',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=1,PointOfInterestName=\"Power Stone 2\",UnlockFeatNames=(\"Dance2\"),WorldMapPosition=(X=0.892740,Y=0.108008),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon2.Item_InfinityGem_Icon2',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=2,PointOfInterestName=\"Power Stone 3\",UnlockFeatNames=(\"Dance3\"),WorldMapPosition=(X=0.118381,Y=0.881757),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon3.Item_InfinityGem_Icon3',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=3,PointOfInterestName=\"Power Stone 4\",UnlockFeatNames=(\"Dance4\"),WorldMapPosition=(X=0.888941,Y=0.887859),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon4.Item_InfinityGem_Icon4',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=4,PointOfInterestName=\"Power Stone 5\",UnlockFeatNames=(\"Dance5\"),WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon5.Item_InfinityGem_Icon5',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=5,PointOfInterestName=\"Power Stone 6\",UnlockFeatNames=(\"Dance6\"),WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon6.Item_InfinityGem_Icon6',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=6,PointOfInterestName=\"Power Stone 7\",UnlockFeatNames=(\"Dance7\"),WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon7.Item_InfinityGem_Icon7',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=7,PointOfInterestName=\"Power Stone 8\",UnlockFeatNames=(\"Dance8\"),WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon8.Item_InfinityGem_Icon8',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/Item_InfinityGem_Icon10.Item_InfinityGem_Icon10'),(PointOfInterestID=8,PointOfInterestName=\"Power Stone 9 - Ghost Ship Route\",UnlockFeatNames=(\"Dance9\"),WorldMapPosition=(X=0.890300,Y=0.505256),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_GhostShip_Icon_Complete.HUD_GhostShip_Icon_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_GhostShip_Icon.HUD_GhostShip_Icon'),(PointOfInterestID=9,PointOfInterestName=\"Bring all 9 Power Stones to Center Maw\",WorldMapPosition=(X=0.000000,Y=0.000000),CompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_BossLocation_Icon_Complete.HUD_BossLocation_Icon_Complete',UncompletedIcon=Texture2D'/Game/Atlas/UI/Icons/HUD_BossLocation_Icon.HUD_BossLocation_Icon')))))", The above Txt is moddified to hopefully Fix the Issue.... Ive posted it in case you wish to add it directly to your Json as im not 100% sure what will happen if you over ride the new Json even thouoght the only thing changed is this TXT.....
  16. Powerstones are a Pain In Da Ass lol.... (As in Donkey lol) I think Survival Servers believe that just adding the code to their default maps just makes them work... It doesnt as they Require the Island associated with said Powerstone... Which is why its Difficult to get all 8 plus the Ghostship plus the Endboss spawn as it needs nearly an entire Grid all to itself... Ill take a look at the map & check why the Stone isnt set to were its suppose to be lol... Take the default SS Map with its 3 starter zones & 1 Island... Now add in the Endboss, Icon is displayed BUT no end boos appears cos if it did it would render every Island useless as nothing spawns around the Endboss for approx 3/4 of the grid from the center outwards....
  17. Yeah im not 100% sure why certain Islands Glitch, The one thing I will say is ive done my homework to the best of my ability & even used Greened out map files.. Those show the max area of any given Island to stop them from crossing borders as this is the most dangerous thing you can do cos NO server can part load only a section of map... Let me know what you find & please take a pic using the original so I can see for defo which ones seem affected.... I know theres a couple of people running this & I havent had anyone say theres issues... Thanks for bringing it to my attention though, I take it you havent messed with anything in the Json, You havent moved an Island using the editor or anything else like that just so I know...
  18. I added as Much as possible But couldnt add that much.. There are better Maps that you could run so if you ever decide to fresh wipe check them out as most if not all now include a lot more from the Official servers... & your welcome
  19. I think 1 of their patches stops you from Purchasing Crew below a certain number so left it in.. Plus the resources on that Map is one of the best to complete the full resource list, I figure its like this because its a starter Island...
  20. http://atlasmapchecker.s3-website-us-east-1.amazonaws.com/
  21. 3X3 The World Of Zion + PowerStones + Kraken Custom Map 3x3 Cluster, 2x Home-ports @ 0,0 & 0,2 Plenty of Trade Routes along with all 8 Power Stones plus all 19 Explorer Notes.. Ive added the GhostShip plus EndBoss location but ive NO way to test this so My Bad if for some reason it doesnt work.. Whats On The Map A total of 72 Islands 8 Power Stone Discoveries 19 Explorer Notes 6 Biome Zones 4 Separate Trade Routes Customized settings for each Biome NPC Over-Writes Over 30 Total Discoveries (Including 4 Hidden) 100% Resources + 100% Animals This is Experimental in the sense there may be small mistakes that ive NO way of checking for so USE at your own risk, At best theres No issues at worst you mention what is wrong & ill attempt to fix it & Update.. I cant help with setting this up lol. ( 0,0 / 0,1 / 0,2 / 1,0 / 1,1 / 1,2 / 2,0 / 2,1 / 2,2 ) View Of The Map Link To Download v1.3 https://tinyurl.com/ydbba857 Download Link v1.3 https://tinyurl.com/y5pplwod Updates If Needed: v1.1 Changed the Layout to give the End-boss its own Grid... v1.2 Fixed CustomDatas1/2 for Power Stone entries into Islands v1.3 Fixed Explorer Notes 20 & 29 v1.4 Added Trench & Re-Arranged Islands
  22. 1X1 Atlas The Explorer (All 19 Official Explorer Notes) (Not tested) I will remove this once someone Confirms ive done it right.. Here we have a 1X1 Custom Map with all Resources & all Animals Including all 19 Explorer Notes for anyone who wishes to collect them for Steam... Im not 100% sure if set this up right so if you run this & find an Error I will try to fix it... EpicSpawn Over-Rides have been included for the following, Gentle whales, Mermaids, Monster Gentle Whale & the Squid.. Included are my own Servergamedatas1 Info, NPC ships cut by half along with their difficulty, Chances for Hot&Cold, FOG removed & wave scattering has been reduced as ive noticed a big difference it makes to FPS in game for the Client Also Includes Trader Routes, NPCship Routes along with the NPCGhostship Galleon Route Who Travels the Top right Outer Cold Islands.. Proof Of Coverage View Of Map Link To Download File: https://tinyurl.com/y7e6jc7x Link To Download v1.1 https://tinyurl.com/y9cj4f7v 1 Power Stone has been added to each of the 4 PVE Islands, Note without all 8 PVE Islands its not really possible to collect them so ive added the 4, The Islands are only really there as a challenge & to gather Mythos... v1.1 Updated the PowerStone config to hopefully Fix the issue, Bare in mind it generates all powerstones even though there are only 4, 1 in each corner plus the ghostship middle right
  23. Yeah I dont think SS would use my maps lol, If I thought they would id do a simpler version with as much stuff to make it nice but I think they have there own default setups... But thanks for the compliment...