Hi Mate,
I really hope you get notified when someone replies (if you've not figured it out already) but i've spent the last 2 days with the same issue, and i think my fix will work with yours. It's just a few errors in the code - amended below, if you C/P it should work:
function SpawnRegions()
return {
{ name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" },
{ name = "Riverside, KY", file = "media/maps/Riverside, KY/spawnpoints.lua" },
{ name = "Rosewood, KY", file = "media/maps/Rosewood, KY/spawnpoints.lua" },
{ name = "West Point, KY", file = "media/maps/West Point, KY/spawnpoints.lua" },
{ name = "Bedford Falls, KY", file = "media/maps/BedfordFalls/spawnpoints.lua" },
{ name = "Blackwood", file = "media/maps/Blackwood/spawnpoints.lua" },
{ name = "Chinatown", file = "media/maps/Chinatown/spawnpoints.lua" },
{ name = "Fort Benning", file = "media/maps/Fort Benning/spawnpoints.lua" },
{ name = "Grapeseed", file = "media/maps/Grapeseed/spawnpoints.lua" },
{ name = "RavenCreek", file = "media/maps/RavenCreek/spawnpoints.lua" },
{ name = "Otr", file = "media/maps/Otr/spawnpoints.lua" },
{ name = "OtrSR", file = "media/maps/OtrSR/spawnpoints.lua" },
}
end
That being said, Grapeseed still won't work for me but reading the mod post on Steam it looks like they removed the spawn points as it was causing server issues.