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Overlord

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Everything posted by Overlord

  1. Did you reinstall valheim plus after updating? If you do a server update reinstall valheim plus and you should be good to go.
  2. How are you going about connecting to it. In your control panel where IP:port is shown there is an info button with this info. Connecting from in game uses Game port and connecting through steam uses Query port. So whatever your port is use the port that shows in control panel to connect through Steam and if you are connecting through the ingame browser use -1 or your port. IP Address: "Your server IP" Game Port: game port that shows in control panel - 1 "example 2456" (use this one to Direct Connect in game) Query Port: game port that shows in control panel "example 2457" (this one queries to Steam servers list)
  3. Yes i updated the server to 0.147.3 this morning and everything is running like normal. How are you going about updating it?
  4. Not at the moment. Hopefully this will be something that Valheim will implement soon.
  5. Try to update/validate after doing the no mod.
  6. That actually comes from nexus mod Valheim Plus page. https://www.nexusmods.com/valheim/mods/4
  7. It will follow the server config if you are using 0.9.0. NEW Server Config & Version Control (About Version Enforcement) [0.9+] As soon as you join any server that is running 0.9 or later you will be able to automatically receive the configuration of the server. You do not need to do any additional steps. By default the enforceMod=true setting is enabled, if you turn it off you can join unmodded server. If a server has enforceMod enabled only people with the correct v+ version will be able to join.
  8. The server is currently running Valheim Plus 0.9.0, Equipment and Quickslots, Tree Respawner, and BetterUI. Valheim Plus needs to be installed client side for the server to be joinable. The server is located in Dallas. The download for the client and all mods on the server can be downloaded in the valheim channel of the Discord. Valheim Plus Windows Client Files Server name: Halls of Valhalla IP:Port: 67.222.134.110:6157 Pass: valhalla Discord: Join Here!
  9. Mine installed 0.9.0. If it has been a while since you updated Valheim+ you need to select no mod then save settings and restart server. Pick Valheim+ in the dropdown and save settings and restart server again. You will need to go through the Valheim config again because things changed on the 0.9.0 version. Just modify your config and hit save configuration button at the bottom of Valheim config. NEW Server Config & Version Control (About Version Enforcement) [0.9+] As soon as you join any server that is running 0.9 or later you will be able to automatically receive the configuration of the server. You do not need to do any additional steps. By default the enforceMod=true setting is enabled, if you turn it off you can join unmodded server. If a server has enforceMod enabled only people with the correct v+ version will be able to join.
  10. Yes when you have Enforce Mod Check enabled they will be unable to join unless they have the Valheim+ client and the same version as the server.
  11. Make sure your server version and client version are the same. 0.9.0 is the latest version. I am running 2 servers running Valheim plus 0.9.0 with no issues.
  12. Ryan answered this for anyone looking at wanting to add this. There are going to be DLLs that will need to be added and this cant be done at this time.
  13. In console put decay.scale 0 and also add decay.scale "0" in your server.cfg
  14. In console do server.writecfg and it will create a serverauto.cfg. I would make a copy of serverauto.cfg and change the name to server.cfg and add all the changes in that file.
  15. Overlord

    Server header

    You need to upload the images to imgur or similar image hosting site then add that link into your server.headerimage line.
  16. Did you update server and oxide?
  17. Make sure you are looking in the correct filter. For instance if it is modded look under modded tab.
  18. The files for map save, blueprints, and so on are located in your server/expiremental folder. Delete what you want then start your server.
  19. For most plugins you edit the oxide/config/.json file associated with the plugin. After you make a change do oxide.reload plugin name in console. Permissions are usually listed on the plugins page if any are required. Here is a link to using permissions. https://oxidemod.org/threads/using-the-oxide-permission-system.24291/
  20. You will need to upload your .map file to Dropbox, create the link after it is uploaded, then copy the link. Click custom launch parameters on the control panel and type +levelurl paste your link from dropbox Change the 0 to a 1 at the end of the link then click save settings and restart game server button at the bottom of control panel. Also are sure you have the oxide.ext.rustedit.dll installed in your Rustdedicated_data/managed folder on your server. This is always needed for custom rust maps.
  21. You pick oxide from the mod drop down menu on the control panel then click the save settings and restart game server button at the bottom of the control panel. Your server will load all of the files and folders needed for oxide then you upload the plugins you want to use to the plugins folder. You will need to do some permission settings in oxide but this will get you started with getting oxide files on the server.
  22. You need to pick oxide from the drop down section of mod in your control panel then click the save settings and restart game server button at the bottom of the control panel. This will install all of the oxide files and folders and you will be able to see them in ftp.
  23. Yes they are dedicated and run 24/7 unless you stop the server.