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it's far critical to understand that side results can occur, albeit once in a while. Most people tolerate properly, but some may additionally revel in mild side results, along with fatigue, dry mouth, adjustments in appetite,
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Vanguard Kinetics Agency – MilSim PvE Persistent Missions Vanguard Kinetics Agency – MilSim PvE Persistent Missions VKA – Realism. Persistence. Immersion. Looking for a hardcore MilSim PvE experience with true persistence and dynamic objectives? Vanguard Kinetics Agency (VKA) offers a living battlefield where your actions shape the world, and your character progresses between sessions. 📡 Connection Info ✅ Discord (Modlist, Information & Updates): https://discord.gg/PjW2xmU55E ✅ Game Server IP: 175.45.181.181 ✅ ACRE Radio Required ✅ Teamspeak 3: 175.45.181.181 ⚔️ Persistence & Player Progression ✅ Saves cash & gear between sessions ✅ Death consequences – gear stays on your body to be looted ✅ Inventory wipes completely on death ✅ Integrated persistent economy 💰 Economy & Looting Weapon traders – buy & sell weapons AI drop cash – kill enemies, loot their cash Farm & process cocaine – sell to traders Captured weapons sellable – but only if civilians trust you 🎯 Missions & Objectives Heaps of custom missions – variety of PvE tasks Rescue ops – extract missing agents Civilian interaction – question, bribe, or aid for intel Watch your fire – kill 15 civilians, and the mission ends Hard Mode – no GPS markers, navigate like a real soldier 🔥 Combat & Immersion Full melee combat – some AI will hunt you down and beat you to death Suicide bomber AI – they will track and explode on you Fast, aggressive AI with tanks & heavy resistance Ambient USA-friendly AI airstrikes & artillery – for immersion, not player-controlled Automatic doors, radar switches, lighthouse controls AI transport pilots – request pickup/drop-off and RTB Shooting Skill System – kill more enemies, reduce weapon sway 👤 Roleplay & Interaction Custom traders – unique outfits & animations Barbershop NPC – change your look mid-campaign Humanitarian aid – win civilian hearts & minds Cocaine production system – process & sell Expanded gear & weapon shop – new items regularly added ✅ Additional Features Petrol bowsers required to refuel vehicles Repairing vehicles – return to base or use repair kits Mission Laptop – select missions & tasks dynamically True persistence – gear & cash carry over to new maps & scenarios Increased enemy numbers – expect heavy resistance 🎖️ Why VKA? VKA isn’t just another MilSim server – it’s a living, breathing battlefield with true persistence. Your gear, cash , and progression carry across scenarios, making every death and every mission choice matter. Bring your team or come solo – either way, you’ll be part of a challenging, immersive operation. 🚀 Ready to Deploy? Join us today and experience a MilSim PvE environment. Discord: https://discord.gg/PjW2xmU55E GameServer: 175.45.181.181 Teamspeak 3: 175.45.181.181
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FEATURES: Full DayZ Expansion Suite BaseBuilding+ with CodeLock SNAFU Weapons – Extensive custom arsenal Trader & Economy Support Lightweight Modset – Performance-focused Vanilla+ Gameplay – Enhanced, not overdone Team Limit: 6 Players Max – Keeps fights balanced Active Admins – Fair play & quick support Community Driven – We're open to feedback Playtest Phase is LIVE NOW Jump in early, test the server, and help shape it before official launch! Mark your calendars – August 1st, 6PM CET Join the action. Build. Survive. Dominate. [https://discord.gg/hacksaw] (edited)
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A focused DayZ experience with balanced mods, strong performance, and competitive play. Features: Full DayZ Expansion Suite BaseBuilding+ with CodeLock SNAFU Weapons Trader & Economy Support Vanilla+ Gameplay Lightweight Modset 6-Player Team Limit Active Admins Open Feedback - Community-driven adjustments Playtest Phase Live Now Join early, test the setup, and help refine the server before launch. Launch: August 1st @ 18:00 CET Discord: https://discord.gg/upwDzxh3xG
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By StealthyMartian · Posted
Yeah the old build should fix many of the issues. The latest build has a lot of problems with mods currently and some buggy code. Happy to see the server is fixed now. -
Hey! We are Tournament Strike and going to host a new server, launching on August 1st @ 6PM CET. We are currently in a playtest phase and our active admins are always open to your suggestions! Whether you are a solo player or looking for teammates - everyone is welcome to have fun together! Platform: PC Location: EU (DE) Map: Chernarus FEATURES & MODS: Full DayZ Expansion Suite BaseBuilding+ CodeLock Integrated SNAFU Weapons Trader & Economy support Vanilla+ Lightweight modset Team Limit: 6 Players Max Come join our Discord!
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I actually just switched back to the preaqutica branch and that fixed it. I'll chill there for now. Apparently the expansion is terrible and breaks stuff anyway.
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I have mine loaded in there. They used to work, but now they just show as not responding. Doesn't matter how long I wait after I start the server. Actually, come to think of it, that loading never changes to ready, and eventually the server will change to stopped. So, maybe a stuck update or something that I need a ticket for?
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