MegaZ 0 Report post Posted June 26, 2014 Has any one vhanged there server over yet to this?? Â If so does it need a data base wipe of can you keep existing DB?? Â Any one had any issues with scripts that wont work - I know Self Blood is not working anything else ? Â Thanks MegaZ Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 26, 2014 Has any one vhanged there server over yet to this?? Â If so does it need a data base wipe of can you keep existing DB?? Â Any one had any issues with scripts that wont work - I know Self Blood is not working anything else ? Â Thanks MegaZ Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 26, 2014 Self bloodbag has to be turned on in the epochconfig now incase you didnt know. updating now to test mine Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 26, 2014 Self bloodbag has to be turned on in the epochconfig now incase you didnt know. updating now to test mine Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 26, 2014 Updated my Epoch Cherono to 1.0.5.1 but it will not actually update. These guys really need to get the issues fixed on the hosting end. Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 26, 2014 Updated my Epoch Cherono to 1.0.5.1 but it will not actually update. These guys really need to get the issues fixed on the hosting end. Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 26, 2014 Thanks for the update. If you get it working please post up and any problems you have had thanks MegaZ Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 26, 2014 Thanks for the update. If you get it working please post up and any problems you have had thanks MegaZ Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 27, 2014 Well I have to rewrite my entire script pack and other then survivior servers really bad servers it seems to work. The new heli is pretty sick Quote Share this post Link to post Share on other sites More sharing options...
WadeH 0 Report post Posted June 27, 2014 Well I have to rewrite my entire script pack and other then survivior servers really bad servers it seems to work. The new heli is pretty sick Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 27, 2014 Did the DB survive or did you start with a new fresh DB, Alot of my players want the change but dont want to loose the bases they built, I dont mind putting all the scripts back in. MegaZ Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 27, 2014 Did the DB survive or did you start with a new fresh DB, Alot of my players want the change but dont want to loose the bases they built, I dont mind putting all the scripts back in. MegaZ Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 28, 2014 just export your db and then when you updated delete the db that was set up and import the db not hard (Or you can manually update to 1.0.5.1) Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 28, 2014 just export your db and then when you updated delete the db that was set up and import the db not hard (Or you can manually update to 1.0.5.1) Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 28, 2014 I have exported my DB and I have tried to load it back up on my test server and it will not load correctly, It shows 7900 odd items in the Objects data and all says imported ok but when i start the test server it wipes out nearly half of the Objects leaving around only 3000. This is why I was asking if it does destroy the DB, So I can warn the people know on my sever that there could be a wipe and they will may need to restart from scatch If I update. Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 28, 2014 I have exported my DB and I have tried to load it back up on my test server and it will not load correctly, It shows 7900 odd items in the Objects data and all says imported ok but when i start the test server it wipes out nearly half of the Objects leaving around only 3000. This is why I was asking if it does destroy the DB, So I can warn the people know on my sever that there could be a wipe and they will may need to restart from scatch If I update. Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 28, 2014 then something is corrupt in your DB try so it wipes any thing after the corrupt DB item Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 28, 2014 then something is corrupt in your DB try so it wipes any thing after the corrupt DB item Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 29, 2014 Thats the problem it does not wipe say item no 3000 -7000, It wipes items through the whole DB in Object.data. What Is weird it only effects wood walls - wood floors - metal floors and brick walls, Every thing else spawns, If I go into the Object.data and change all the Character id's of all the walls and floors to 0 then they will spawn. But then obviously I lose the info who actually made the item. Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 29, 2014 Thats the problem it does not wipe say item no 3000 -7000, It wipes items through the whole DB in Object.data. What Is weird it only effects wood walls - wood floors - metal floors and brick walls, Every thing else spawns, If I go into the Object.data and change all the Character id's of all the walls and floors to 0 then they will spawn. But then obviously I lose the info who actually made the item. Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 30, 2014 i think i know the reason megaz do you have the player in the player DB part because the DB cant find the player to link the item to Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 30, 2014 i think i know the reason megaz do you have the player in the player DB part because the DB cant find the player to link the item to Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 30, 2014 Right so if I clean the Player DB up and take out all old Player history it then wont allow you to import the items as it cant find the player that placed the item ? If so I am Knackered as I have cleaned by Db of old entries, It seems weird it is only effecting walls - floors etc Creates - sheds - Safes - lock boxes etc are still there but the player that laid those is not in the DB but they spawn. Quote Share this post Link to post Share on other sites More sharing options...
MegaZ 0 Report post Posted June 30, 2014 Right so if I clean the Player DB up and take out all old Player history it then wont allow you to import the items as it cant find the player that placed the item ? If so I am Knackered as I have cleaned by Db of old entries, It seems weird it is only effecting walls - floors etc Creates - sheds - Safes - lock boxes etc are still there but the player that laid those is not in the DB but they spawn. Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 30, 2014 Right so if I clean the Player DB up and take out all old Player history it then wont allow you to import the items as it cant find the player that placed the item ?If so I am Knackered as I have cleaned by Db of old entries, It seems weird it is only effecting walls - floors etc Creates - sheds - Safes - lock boxes etc are still there but the player that laid those is not in the DB but they spawn. The walls need the player UID thats in the DB if there is no UID then the wall will delete itself arma is a werid game that will do that Quote Share this post Link to post Share on other sites More sharing options...
Jun1997 0 Report post Posted June 30, 2014 Right so if I clean the Player DB up and take out all old Player history it then wont allow you to import the items as it cant find the player that placed the item ?If so I am Knackered as I have cleaned by Db of old entries, It seems weird it is only effecting walls - floors etc Creates - sheds - Safes - lock boxes etc are still there but the player that laid those is not in the DB but they spawn. The walls need the player UID thats in the DB if there is no UID then the wall will delete itself arma is a werid game that will do that Quote Share this post Link to post Share on other sites More sharing options...
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