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Cluster with different mods


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Is it possible to run a cluster with each map having different mods?


For example, since the Island map cannot currently transfer Griffins, it would seem beneficial to only load a mod like Breedable Griffins to the Ragnarok map in the cluster. 


If it IS possible, how complex can you make it? Can you run one cluster server with Primitive + Total Conversion and another with Vanilla?



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Yes, this needs to be set up through your custom launch parameters. If you send in a ticket with the mods you want, we can set up the correct launch parameters for you

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