Thresh420 0 Report post Posted February 12, 2017 Hello, I am attempting to add the "Takko Mod" (lol) to my Exiles server. The mod: http://steamcommunity.com/sharedfiles/filedetails/?id=862308584&searchtext= And I attempted to follow the instructions for servers here: http://www.gamepur.com/guide/25693-conan-exiles-how-use-mods-single-and-multiplayer.html I am unable to get the mod to work. I have it installed on my side, I FTP'd the .pak to /ConanSandbox/Mods (I had to create the folder) on the server, as well as uploading the modlist.txt file to the same server path. I changed the contents of the .txt and restarted the server 3 times. The text changes were: * /ConanSandbox/Mods/Cleanedup.pak * ConanSandbox/Mods/Cleanedup.pak * Cleanedup.pak I am uncertain what else to try, but if I can get this to work, there's a couple more non-op mods I'd llike to add. Can someone assist? Thanks. Quote Share this post Link to post Share on other sites More sharing options...
TheFist 0 Report post Posted February 12, 2017 I WOULD LIKE TO KNOW THE SAME THING Quote Share this post Link to post Share on other sites More sharing options...
Thresh420 0 Report post Posted February 13, 2017 Bump. Sorry, but... hey.... ADMINS NEED TO KNOW!!! lol Quote Share this post Link to post Share on other sites More sharing options...
jinshen 0 Report post Posted February 13, 2017 Would like to know as well, mostly what the correct filepath/folders are. Quote Share this post Link to post Share on other sites More sharing options...
stradar 0 Report post Posted February 13, 2017 I for one have no idea how to add a mod on to my server? Quote Share this post Link to post Share on other sites More sharing options...
TheFist 0 Report post Posted February 13, 2017 so i was able to add the mods but its not loading in i remeber seeing a mod load tab on the connan server but its gone now Quote Share this post Link to post Share on other sites More sharing options...
Thresh420 0 Report post Posted February 13, 2017 *removed* Quote Share this post Link to post Share on other sites More sharing options...
Thresh420 0 Report post Posted February 14, 2017 From the guys at Support (who, I didn't read twitter til today, wow, they've really been overworked) ... remove the * (asterisk) from your modlist.txt and have it just say: modname.pak modname2.pak and so on. So I tried this and the return error was something along the lines of "The Server modlist must match the client modlist. Disconnecting..." or similar. This happened to ppl with both the mod pre-installed (myself and a couple others) as well as quite a few who did not. So it would appear the server did not "push" the mod to the client in order to allow entry. I can't find anything in my ini's so I've re-engaged the Support team. Perhaps some of you may have better luck? Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 14, 2017 We are working on an official integration right now. Cerunnos, Thresh420 and jinshen 3 Quote Share this post Link to post Share on other sites More sharing options...
Apems 2 Report post Posted February 14, 2017 is it going to be like ark mod integration? and any clue when we can use it? Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 14, 2017 Yep, later this afternoon. Quote Share this post Link to post Share on other sites More sharing options...
Cerunnos 0 Report post Posted February 14, 2017 Cant wait to add mods to server Quote Share this post Link to post Share on other sites More sharing options...
Memorize 0 Report post Posted February 14, 2017 We are working on an official integration right now. My question is, will restarting the servers automatically update mods? Or thereabouts? Having to manually upload with the ftp everytime a mod gets updated is going to be really annoying... Thanks, SS Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 15, 2017 Should be up now! Yes restarts and automated restarts and starts all check for mod updates directly from Steam Workshop. Quote Share this post Link to post Share on other sites More sharing options...
sklobz 0 Report post Posted February 15, 2017 I too am having an issue, I added the workshop code under mod ids and restarted my server. No mods folder was added, so I added on to the \content folder because the tooltip says that's where the folder would be added and the mod still is not activated. Is more still being done to insure mods work properly or am I missing something more? EDIT: I got it to work, not exactly sure what I did, added workshop id, added mods folder to \content, added the .pak for the mod, and modlist without the " * " also added it to my client side mods list. For those still struggling you may want to try that. I think people who want to access the server may need the mod on their client side too. Not 100% on that. Quote Share this post Link to post Share on other sites More sharing options...
Memorize 0 Report post Posted February 15, 2017 Should be up now! Yes restarts and automated restarts and starts all check for mod updates directly from Steam Workshop. Perfect thanks SS! Quote Share this post Link to post Share on other sites More sharing options...
Cerunnos 0 Report post Posted February 15, 2017 I added mod ids in control panel. Do i have to add modlist.txt and pak files myself with ftp. Quote Share this post Link to post Share on other sites More sharing options...
Cerunnos 0 Report post Posted February 15, 2017 when i had modlist.txt with mods losted and mods selected it tells me unable to authenticate Quote Share this post Link to post Share on other sites More sharing options...
Thresh420 0 Report post Posted February 15, 2017 Man I took half the day off w the woman and whoa. And now everybody on the servers gonna be "awwww!! reboot??" lolz Thanks guys!!! Quote Share this post Link to post Share on other sites More sharing options...
Thresh420 0 Report post Posted February 15, 2017 Great job. It's working perfectly! Major thumbs up and HIGH 5s. Quote Share this post Link to post Share on other sites More sharing options...
Modley 0 Report post Posted February 15, 2017 I added the Mod ID to the control panel interface and did nothing else. But I do not see the Mods Folder created. I restarted twice.Anyone know if I need to do anything else? Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 15, 2017 It should be created here: \ConanSandbox\Mods Quote Share this post Link to post Share on other sites More sharing options...
Modley 0 Report post Posted February 15, 2017 It did not create under \ConanSandbox\Mods. Also in your help box where you enter the Mod ID it says "The mod(s) you specify here will automatically update each restart and will be updated in your \ConanSandbox\Content\Mods\modslist.txt file." Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 15, 2017 What game server ID? That path was wrong and I've updated the text on the help box. Quote Share this post Link to post Share on other sites More sharing options...
Modley 0 Report post Posted February 15, 2017 Either way it did not show up under either directory. I had been trying to add the Mod manually but every time i would start the server the Mods directory would automatically get deleted. Then I saw this post and tried to do it using the Mod ID setting in the CP. But still having issues. Quote Share this post Link to post Share on other sites More sharing options...
Modley 0 Report post Posted February 15, 2017 Game server ID 35083. PS redeem your Starbucks card I sent you! Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted February 15, 2017 I have fixed what I think was the issue on your server and also adjusted it for everyone. Restarted your server and it should work. If you don't have the mod id 862116109 in your client-side subscribed you shouldn't be able to join. Otherwise you should be able to join and you will see that mod is installed. PS thx for the card, that was very thoughtful and our team appreciates! Modley 1 Quote Share this post Link to post Share on other sites More sharing options...
Modley 0 Report post Posted February 15, 2017 Thanks! I will try it out! Quote Share this post Link to post Share on other sites More sharing options...
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