Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies and more


Center map with private total conversion


Belthize

Recommended Posts

I just set up a server (Server ID#: 23346) to test a private total conversion running on the Center map.   The mod is only shared with me and the primary author.  After a bit of fiddling I'm clearly doing something wrong but I'll be dipped if I know what.

 

  I saw a topic which suggested there's no way to set up the steam ID for the server to use when downloading a private TC mod so I ftp'd it directly to "/ShooterGame/Content/Mods/741635581"

 

I changed to custom map, entered the ID in as TC mod and then changed the custom launch parameters to:

 

TheCenter?Multihome=45.35.132.240?Port=18715?QueryPort=18716?SessionName=--------?MaxPlayers=10?listen?ServerPassword=--------?ServerAdminPassword=-------?RCONEnabled=True?RCONPort=18717?AltSaveDirectoryName=SavedArk23346

 

and tried this as well:

TheCenter?Multihome=45.35.132.240?Port=18715?QueryPort=18716?SessionName=--------?MaxPlayers=10?listen?ServerPassword=---------?ServerAdminPassword=--------?RCONEnabled=True?RCONPort=18717?AltSaveDirectoryName=SavedArk23346?TotalConversionMod=741635581

 

Since that was how TCs were done (more or less) a year ago on another provider I had.

 

I've tried stopping the server, clearing the save and then restarting with the 'don't download mods one type' option selected, appending "GameModIDs=741635581" and "to the end of the launch params and various other things but the server persists in a 'loading' state.   There's nothing in the logs that I can see.  

 

Most of the posts about getting total conversions working show the wrong config and a suggestion to submit a support ticket but no post showing what was wrong when it was resolved. I suspect I've borked up some step in directly ftp'ing the TC mod or I'm missing an option somewhere but at this point I'm at a loss.

 

Any help greatly appreciated, even if it's just a clear statement that 'private TC mods don't work' at this time.

Share this post


Link to post
Share on other sites

Just a quick update in case anyone reads this thread.  Not sure what was going on but the server works just fine and has for several days (covered in support ticket) without fundamentally changing the approach listed above.

 

The basic method for private mods, including TC mods is to treat them like a normal mod but manually FTP them and make sure to select don't update mod.

 

I'd like to add that so far I'm happy with the server performance.  Seems smooth and consistent.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...