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little help please with spawns


bomkata

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so im running annakui mod with some other mods on my server on the island map. what im trying to do is make the wyvern and megapithecus rare spawns so they only spawn like 5 to 10% of the time.

i would also like to try to reduce the amount of drakes so they spawn 20% of the time or so make them a bit more of a ohh i found one type thing.the reason im doing this i find the alphas are being killed rather quickly and the gigas are just not showing up. right now i have maybe 4 to 5 wyverns spawning at any given time i want that to be cut down to 2 or 3. 

 

i have prob around 10 or 15 of the mega's i want that to be also 2 or 3.

 

here is my server config file if anyone can point out what im doing wrong that would be great. i cut out the leveling and ingrams part but posted a txt file with the full ini. still learning how to worth the config file. thanks again for the help

 

edit * im also trying to remove the titansuras out of the game i hate that damn thing lol. and the dodorex i want that to be a really rare spawn as well as the wardens.

 

 

[/script/ShooterGame.ShooterGameMode]
GlobalSpoilingTimeMultiplier=1.0
GlobalItemDecompositionTimeMultiplier=1.0
GlobalCorpseDecompositionTimeMultiplier=1.0
OverrideMaxExperiencePointsPlayer=1602000000
OverrideMaxExperiencePointsDino=1602000000?
PvPZoneStructureDamageMultiplier=6
bIncreasePvPRespawnInterval=False
IncreasePvPRespawnIntervalCheckPeriod=300
IncreasePvPRespawnIntervalMultiplier=1
IncreasePvPRespawnIntervalBaseAmount=60
ResourceNoReplenishRadiusPlayers=0.9
ResourceNoReplenishRadiusStructures=0.9
bAutoPvETimer=False
bAutoPvEUseSystemTime=true
AutoPvEStartTimeSeconds=0
AutoPvEStopTimeSeconds=0
CropGrowthSpeedMultiplier=5
LayEggIntervalMultiplier=6
PoopIntervalMultiplier=1
CropDecaySpeedMultiplier=0.5
bFlyerPlatformAllowUnalignedDinoBasing=false
MatingIntervalMultiplier=0.2
EggHatchSpeedMultiplier=50
BabyMatureSpeedMultiplier=25
bPvEDisableFriendlyFire=True
NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName="Dodo_Character_BP_C")
DinoSpawnWeightMultipliers=(DinoNameTag=Titanosaur_Character_BP_C,SpawnWeightMultiplier=10.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.03)
DinoSpawnWeightMultipliers=(DinoNameTag=Gorila_Character_BP_C,SpawnWeightMultiplier=10.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.1)
DinoSpawnWeightMultipliers=(DinoNameTag=DodoRex_Character_BP_C,SpawnWeightMultiplier=10.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.1)
PerLevelStatsMultiplier_Player[10]=2
PerLevelStatsMultiplier_Player[11]=2
PerLevelStatsMultiplier_Player[9]=2
PerLevelStatsMultiplier_DinoTamed[9]=2
PerLevelStatsMultiplier_DinoTamed[7]=2
PerLevelStatsMultiplier_DinoTamed[8]=1
PerLevelStatsMultiplier_DinoTamed[0]=1
PerLevelStatsMultiplier_Player[0]=1
PerLevelStatsMultiplier_Player[1]=2
PerLevelStatsMultiplier_Player[2]=1
PerLevelStatsMultiplier_Player[3]=1
PerLevelStatsMultiplier_Player[4]=1
PerLevelStatsMultiplier_Player[5]=1
PerLevelStatsMultiplier_Player[6]=1
PerLevelStatsMultiplier_Player[7]=2
PerLevelStatsMultiplier_Player[8]=1
PerLevelStatsMultiplier_DinoTamed[1]=1
PerLevelStatsMultiplier_DinoTamed[2]=1
PerLevelStatsMultiplier_DinoTamed[3]=1
PerLevelStatsMultiplier_DinoTamed[4]=1
PerLevelStatsMultiplier_DinoTamed[5]=1
PerLevelStatsMultiplier_DinoTamed[6]=1
PerLevelStatsMultiplier_DinoTamed[10]=1
PerLevelStatsMultiplier_DinoTamed[11]=1
PerLevelStatsMultiplier_DinoWild[0]=1
PerLevelStatsMultiplier_DinoWild[1]=1
PerLevelStatsMultiplier_DinoWild[2]=1
PerLevelStatsMultiplier_DinoWild[3]=1
PerLevelStatsMultiplier_DinoWild[4]=1
PerLevelStatsMultiplier_DinoWild[5]=1
PerLevelStatsMultiplier_DinoWild[6]=1
PerLevelStatsMultiplier_DinoWild[7]=2
PerLevelStatsMultiplier_DinoWild[8]=1
PerLevelStatsMultiplier_DinoWild[9]=1
PerLevelStatsMultiplier_DinoWild[10]=1
PerLevelStatsMultiplier_DinoWild[11]=1
BabyCuddleIntervalMultiplier=0.04
BabyCuddleGracePeriodMultiplier=1
BabyCuddleLoseImprintQualitySpeedMultiplier=1

mygameini.txt

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well the first thing i see is you have titanosaur's being replaced by dodo's so they probably arent spawning so adjusting their spawn weight won't effect anything other than an extra line of code, as far as the rest of it the only thing i can tell you is find out the spawn weight of it and set it to .5 or 1.0 and turn off the override so that it will ONLY use the first value and not the second.

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