TbouncerT 0 Report post Posted April 8, 2016 Hi All, I just wanted to make sure, that when editing the server config that the higher the multiplier the quicker it is. some of the options are a bit confusing for me and wanted confirmation. Example: Day Cycle Speed = 1 If I change it to Day Cycle Speed = .5 Will that make day time longer? Resource No Replenish Radius Players = 1 If I change it to Resource No Replenish Radius Players = .5 Will that make it so things will spawn closer to players? Also is there a cap on what the multiplier can be? I know 0 or .1 is the low end is there a max number? I've noticed that when you do a local game (non-dedicated) it lets you do a max of 3 for the fields. Quote Share this post Link to post Share on other sites More sharing options...
TbouncerT 0 Report post Posted April 9, 2016 I can't really tell if ResourcesRespawnPeriodMultiplier = .25 is better than ResourcesRespawnPeriodMultiplier = 4 which would be best for having things respawn faster? Quote Share this post Link to post Share on other sites More sharing options...
Ryan Pennington 359 Report post Posted April 10, 2016 You can utilize this page to get detailed information for each of the configuration settings. http://ark.gamepedia.com/Server_Configuration Quote Share this post Link to post Share on other sites More sharing options...
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