bmb345s 0 Report post Posted August 25, 2021 Team, I need help doing the following Mod action. I would like to run a AI Bot mod but he author is telling me the following needs to be done can some one point me in the right direction as how to "conect local mods" on this server. Check if you have connected the mod to the server, it's not enough just to copy it in the server startup parameters, you need to connect it Connect these mods to the sarver like this -mod=@BotClientSide -servermod=@BotServerSide If you use the server control panel for the server, then check with the administrators how to connect local mods This is how it connects to me, but I do not use any panels, I have full access to the server start DayZServer_x64.exe -name=instanceVan -filePatching -profiles=instanceVan -mod=@BotClientSide;@VPPAdmin;@cf -servermod=@BotServerSide -BEpath=BattlEye -config=serverdz.cfg -adminlog -freezecheck -scrAllowFileWrite -port=2302 Quote Share this post Link to post Share on other sites More sharing options...
StealthyMartian 64 Report post Posted August 26, 2021 To add mods on your DayZ Standalone server you will want to do the following: Switch your servers map type to "Custom" via the Game Server Control panel to enable the "Custom Launch Parameters" Add the id(s) of the mods to the Mod ID area on the panel To activate the mods you will want to put -mod= followed by the mod you wish to activate For example -mod=@example;@mod;@folders Note: if you have mods with spaces in the name. Add " " around the -mod=@example;@mod;@folders part Example: "-mod=@example;@mod;@folders" Optional step (if our Mod Updater does not do this automatically) It is important to note that if the workshop mod comes with a "Keys" folder you will need to add the file contained within that folder to your servers main "Keys" folder in the main file directory if not already there! Then click on the green "Save Settings and Restart Game Servers" button for the changes to take effect and for the mods to load! Once the server is fully booted up and shows started (You may need to refresh the page) head to: https://dayzsalauncher.com/#/servercheck and enter your servers ip:port number (change the last port number to an and click check server. This will add your server to the dayzsa launcher and allow it to show the new mods you have added. To edit/upload/save/delete files via FTP, use the following method: Stop your server from the panel. Log in to FTP using WinSCP (a free FTP software) using the connection details found in the "FTP Details" section of the game server control panel. Download link for WinSCP here: http://winscp.net/eng/download.php Navigate to the directory you wish to upload or edit a file. After editing/uploading/deleting your files in the proper directories, start your server from the panel. If you run into any issues with this method please let us know and we can provide you with assistance. Currently as of this moment we sadly do not offer any sort of mod install services due to time restraints. Quote Share this post Link to post Share on other sites More sharing options...
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