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  1. Hi, A common question I see asked on the forums is how to add mods. I'd like to run you through the process. Now in order to get started you need FTP access to the server. You can achieve this by using WinSCP or Filezilla or a other FTP application. There are a couple of things to realise. You have 2 different config files. You can find these in your /Instance/ folder. SpaceEngineers-Dedicated.cfg. Found in /Instance/. This file will allow you to set up group settings. Sandbox_config.sbc. Found in /Instance/Saves/*Yourworldname*/. This allows you to set up mods and change various settings inside the game. So as you might have figured out the file we mainly want to edit is Sandbox_config.sbc. Now included here is my file. This file has been added as a example. A couple of nice to knows. InventorySizeMultiplier increases the inventory of the players. My value is set to 20 giving the player 8000 space BlocksInventorySizeMultiplier increases the inventory of storage containers. The rest kinda speaks for itself. Now to get to the section you where looking for Modding! So at the end of this file (Sandbox_config.sbc) you will see the following part <Mods /> You want to remove this and add the following in its place. <Mods><ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem></Mods> This will now allow you to add 1 mod. However most of us will want to add more mods so keep adding it </ModItem>*Here*</Mods> <ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem> Now we have done this it will look something like this. <Mods><ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem><ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem><ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem><ModItem> <Name>WorkshopID.sbm</Name> <PublishedFileId>WorkshopID</PublishedFileId> </ModItem></Mods> Now go get your ID's from the Steam Workshop. In my case i'll be adding Drills+ - 1906186459 Welders+ - 1712885149 Ore Detector+ - 1906172362 Sneaky Sounds - 1662953858 End result for me will be the following. <Mods><ModItem> <Name>1906186459.sbm</Name> <PublishedFileId>1906186459</PublishedFileId> </ModItem><ModItem> <Name>1712885149.sbm</Name> <PublishedFileId>1712885149</PublishedFileId> </ModItem><ModItem> <Name>1906172362.sbm</Name> <PublishedFileId>1906172362</PublishedFileId> </ModItem><ModItem> <Name>1662953858.sbm</Name> <PublishedFileId>1662953858</PublishedFileId> </ModItem></Mods> Save your settings and start your server. It should now get the mods. Now in order to check if the mods are installed do not install them for yourself!!!!! Space Engineer servers have a nice feature and anyone that will connect will get the mods pushed to them. So if you join your server and you are not getting any mods from the server something is wrong! I hope this helps. Any questions or comments are welcome below. <?xml version="1.0"?> <MyObjectBuilder_WorldConfiguration xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <Settings xsi:type="MyObjectBuilder_SessionSettings"> <GameMode>Survival</GameMode> <InventorySizeMultiplier>20</InventorySizeMultiplier> <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier> <AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier> <AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier> <RefinerySpeedMultiplier>3</RefinerySpeedMultiplier> <OnlineMode>PUBLIC</OnlineMode> <MaxPlayers>10</MaxPlayers> <MaxFloatingObjects>56</MaxFloatingObjects> <MaxBackupSaves>5</MaxBackupSaves> <MaxGridSize>50000</MaxGridSize> <MaxBlocksPerPlayer>100000</MaxBlocksPerPlayer> <TotalPCU>600000</TotalPCU> <PiratePCU>50000</PiratePCU> <MaxFactionsCount>0</MaxFactionsCount> <BlockLimitsEnabled>NONE</BlockLimitsEnabled> <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval> <EnvironmentHostility>NORMAL</EnvironmentHostility> <AutoHealing>true</AutoHealing> <EnableCopyPaste>true</EnableCopyPaste> <WeaponsEnabled>true</WeaponsEnabled> <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud> <ThrusterDamage>true</ThrusterDamage> <CargoShipsEnabled>true</CargoShipsEnabled> <EnableSpectator>false</EnableSpectator> <WorldSizeKm>0</WorldSizeKm> <RespawnShipDelete>true</RespawnShipDelete> <ResetOwnership>false</ResetOwnership> <WelderSpeedMultiplier>2</WelderSpeedMultiplier> <GrinderSpeedMultiplier>2</GrinderSpeedMultiplier> <RealisticSound>false</RealisticSound> <HackSpeedMultiplier>0.5</HackSpeedMultiplier> <PermanentDeath>false</PermanentDeath> <AutoSaveInMinutes>5</AutoSaveInMinutes> <EnableSaving>true</EnableSaving> <InfiniteAmmo>false</InfiniteAmmo> <EnableContainerDrops>true</EnableContainerDrops> <SpawnShipTimeMultiplier>0.5</SpawnShipTimeMultiplier> <DestructibleBlocks>true</DestructibleBlocks> <EnableIngameScripts>true</EnableIngameScripts> <ViewDistance>15000</ViewDistance> <EnableToolShake>true</EnableToolShake> <VoxelGeneratorVersion>2</VoxelGeneratorVersion> <EnableOxygen>true</EnableOxygen> <EnableOxygenPressurization>false</EnableOxygenPressurization> <Enable3rdPersonView>true</Enable3rdPersonView> <EnableEncounters>true</EnableEncounters> <EnableConvertToStation>true</EnableConvertToStation> <StationVoxelSupport>false</StationVoxelSupport> <EnableSunRotation>true</EnableSunRotation> <EnableRespawnShips>true</EnableRespawnShips> <ScenarioEditMode>false</ScenarioEditMode> <Scenario>false</Scenario> <CanJoinRunning>false</CanJoinRunning> <PhysicsIterations>8</PhysicsIterations> <SunRotationIntervalMinutes>120</SunRotationIntervalMinutes> <EnableJetpack>true</EnableJetpack> <SpawnWithTools>true</SpawnWithTools> <StartInRespawnScreen>false</StartInRespawnScreen> <EnableVoxelDestruction>true</EnableVoxelDestruction> <MaxDrones>5</MaxDrones> <EnableDrones>true</EnableDrones> <EnableWolfs>false</EnableWolfs> <EnableSpiders>true</EnableSpiders> <FloraDensityMultiplier>1</FloraDensityMultiplier> <EnableStructuralSimulation>false</EnableStructuralSimulation> <MaxActiveFracturePieces>50</MaxActiveFracturePieces> <BlockTypeLimits> <dictionary> <item> <Key>Assembler</Key> <Value>24</Value> </item> <item> <Key>Refinery</Key> <Value>24</Value> </item> <item> <Key>Blast Furnace</Key> <Value>24</Value> </item> <item> <Key>Antenna</Key> <Value>30</Value> </item> <item> <Key>Drill</Key> <Value>30</Value> </item> <item> <Key>InteriorTurret</Key> <Value>50</Value> </item> <item> <Key>GatlingTurret</Key> <Value>50</Value> </item> <item> <Key>MissileTurret</Key> <Value>50</Value> </item> <item> <Key>ExtendedPistonBase</Key> <Value>50</Value> </item> <item> <Key>MotorStator</Key> <Value>50</Value> </item> <item> <Key>MotorAdvancedStator</Key> <Value>50</Value> </item> <item> <Key>ShipWelder</Key> <Value>100</Value> </item> <item> <Key>ShipGrinder</Key> <Value>150</Value> </item> </dictionary> </BlockTypeLimits> <EnableScripterRole>false</EnableScripterRole> <MinDropContainerRespawnTime>5</MinDropContainerRespawnTime> <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime> <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire> <EnableSubgridDamage>false</EnableSubgridDamage> <SyncDistance>3000</SyncDistance> <ExperimentalMode>true</ExperimentalMode> <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality> <EnableVoxelHand>false</EnableVoxelHand> <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH> <TrashRemovalEnabled>true</TrashRemovalEnabled> <StopGridsPeriodMin>15</StopGridsPeriodMin> <TrashFlagsValue>7706</TrashFlagsValue> <AFKTimeountMin>0</AFKTimeountMin> <BlockCountThreshold>20</BlockCountThreshold> <PlayerDistanceThreshold>500</PlayerDistanceThreshold> <OptimalGridCount>0</OptimalGridCount> <PlayerInactivityThreshold>0</PlayerInactivityThreshold> <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold> <VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled> <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold> <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold> <VoxelAgeThreshold>24</VoxelAgeThreshold> <EnableResearch>false</EnableResearch> <EnableGoodBotHints>true</EnableGoodBotHints> <OptimalSpawnDistance>16000</OptimalSpawnDistance> <EnableAutorespawn>true</EnableAutorespawn> <EnableBountyContracts>true</EnableBountyContracts> <EnableSupergridding>false</EnableSupergridding> <EnableEconomy>false</EnableEconomy> <DepositsCountCoefficient>2</DepositsCountCoefficient> <DepositSizeDenominator>30</DepositSizeDenominator> <WeatherSystem>true</WeatherSystem> <HarvestRatioMultiplier>1</HarvestRatioMultiplier> <TradeFactionsCount>15</TradeFactionsCount> <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius> <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart> <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd> <EconomyTickInSeconds>1200</EconomyTickInSeconds> <SimplifiedSimulation>false</SimplifiedSimulation> <EnablePcuTrading>true</EnablePcuTrading> <FamilySharing>true</FamilySharing> <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates> <PredefinedAsteroids>true</PredefinedAsteroids> <UseConsolePCU>false</UseConsolePCU> <MaxPlanets>99</MaxPlanets> <OffensiveWordsFiltering>false</OffensiveWordsFiltering> <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed> </Settings> <Mods> <ModItem FriendlyName="Drills+"> <Name>1906186459.sbm</Name> <PublishedFileId>1906186459</PublishedFileId> </ModItem> <ModItem FriendlyName="Ore Detector+"> <Name>1906172362.sbm</Name> <PublishedFileId>1906172362</PublishedFileId> </ModItem> <ModItem FriendlyName="Welders+"> <Name>1712885149.sbm</Name> <PublishedFileId>1712885149</PublishedFileId> </ModItem> <ModItem FriendlyName="Sneaky Sounds - Quieter Tools"> <Name>1662953858.sbm</Name> <PublishedFileId>1662953858</PublishedFileId> </ModItem> </Mods> <SessionName>MyWorld</SessionName> <LastSaveTime>2021-02-09T01:05:43.9977248-08:00</LastSaveTime> </MyObjectBuilder_WorldConfiguration>