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Showing results for tags 'primitive'.
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I have an Ark Primitive Plus Server using the Ragnarok map. I have the mod numbers listed for the Modding Enabler for Primitive + and the Builder's improvement mod. Two questions: 1. The builder's improvement mod does not appear to be working at all, am I missing another step in adding it? Are there files I need to download to my server? I should be able to stack stone foundations for instance....I cannot 2. There is a parameter for the builder's improvement mod to increase the number of ceiling tiles, etc. you can extend before requiring a foundation. I added this parameter to the end of my custom launch parameter line - is it supposed to be added somewhere else? I added "?NumberOfStructures=6" to the end of the line. I'm new to Primitive and mods, any help would be appreciated. iWydget
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Hey all, So I've been searching for a true primitive PvPvE server for awhile now without any luck. I wanted a server with specific settings and I believe it doesn't exist. Therefore, I've decided to make my own. It's a small 10 slot server as of now. I'm wondering if anyone would be interested to play on it with me. I wanted a server that didn't sit there and give you such a high amount of everything and that would be challenging. I wanted a server that removed most of the grind from base building while still giving a vanilla feel for all other stuff. I also wanted leveling to be a challenge. NA EST server hosted in New York 167.114.211.44:18215 or look up True Primitive Survival in the ARK game server list. Primitive PvPvE 10 Slot server (I honestly don't think anyone else is interested in this type of gameplay, Though will expand if needed) Difficulty Offset 0.25 (2x harder) Third Person Allowed Player Map Location: On Crosshairs: Off 2x Longer Day/2x Faster Night Taming Speed 5x, Will adjust accordingly 3x Crop growth 3x Resource Respawn No cave building Player XP is normal with custom player Levels and engrams. The max level is 100 with 200 engrams. Possible to get everything at the end, but must watch what you learn as you're leveling. Makes blueprints Valuable. Custom Player Stats. 2x Increase in less worthy stats to make them a bit more valuable. Dino scaling has been tweaked. Currently sitting at .5 (nerf is .15 and pre-nerf is 1.0) Increased Alpha Spawn rates. Make surviving harder. Gigantosaurus enabled but untamable. Now you will have something to fear at end game. Basic goods at 5x gathering (Thatch/Wood/Stone/Flint) with everything else normal. I'm also willing to compromise and alter things as needed to make the game fun and challenging for all.