Okay, so I could really use some help. For the passed few days I've been working on a Rust server for me and a few friends, although I haven't even been able to get to the portforward stage...
I've created a working .bat file (whether or not the settings/parameters are being read correctly is another story..), code down below;
echo off :start RustDedicated.exe -batchmode + D:\SteamCMD\steamcmd.exe +login anonymous +force_install_dir +D:\SteamCMD\rust +app_update 258550 +cfg cfg\server.cfg +server.ip 127.0.0.1 +server.port 28015 +rcon.ip 0.0.0.0 +rcon.port 28016 +rcon.password "(changed for security purposes " +rcon.web 1 +server.identity "server" +server.saveinterval "600" +server.tickrate 20 +server.seed 55 +server.worldsize 4000 +server.maxplayers 15 +server.hostname "Pleeblia" +server.description"*Can you survive the end of civilization?\n*Or will you fall like a coward and let this world Eat you.\n*Discover new weapon and armour Blueprints along your travels to aid your Adventure ...\n*Or have them taken by someone else" -logfile gamelog.txt -load -quit
The internal save rate, the tickrate, the worldsize - all that jazz is working normally - however I can't seem to save any of the RCON commands I use in the cmdprompt or the RustConsole itself (e.i. Bradley.enabled 0, ai.think 0 etc, etc). Are these commands to be defined in server.cfg? or the batch file created before running the dedi-console itself?
** I've managed to get Oxide working/running with the server
The server name is always stuck on Amsterdam II, and the description is stuck with some sort of loop bug repeating a brief summary of what you'd put in the description.
If anybody has any idea what might be wrong, please get back to me ASAP!
P.S, have a feeling as though my /cfg files aren't setup correctly.. as every time I've entered RCON commands & tried to server.writecfg, nothing saves after restarting the server.