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jenn77

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  1. There is a promo code in the images that change on the front page (the third one), you enter it when you check out, which drops the price from 30 to 25. It is good for as long as you have your account.
  2. There is a promo code in the images that change on the front page (the third one), you enter it when you check out, which drops the price from 30 to 25. It is good for as long as you have your account.
  3. I am wondering when other Arma Builds will be available for use on our servers. Currently we can only use build 103419 and 103718, but there have been 3 more builds released since (104648, 105785, and the most recent 106400). When can we expect to be able to update to the newest Arma builds available? (My apologies if this is in the wrong section)
  4. I am wondering when other Arma Builds will be available for use on our servers. Currently we can only use build 103419 and 103718, but there have been 3 more builds released since (104648, 105785, and the most recent 106400). When can we expect to be able to update to the newest Arma builds available? (My apologies if this is in the wrong section)
  5. Ok, I am very new to this, I just set my server up today. When I went in, I was not given the option of choosing a male vs female skin. I found elsewhere someone has a script for the config (I am assuming) and was wondering if I can add it in or no? The script I found was written by xXxWarFacexXx on the Opendayz.net forum: pathtoclothing = "wardrobe\clothing\"; EXECscript1 = 'player execVM "'+pathtoclothing+'%1"'; if ((getPlayerUID player) in ["0000000","000000"]) then { wardrobe = [ ["",true], ["Donor Clothing", [2], "#USER:WardrobeDayZ", -5, [["expression", ""]], "1", "1"], ["Donor Clothing 2", [3], "#USER:WardrobeCustom", -5, [["expression", ""]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ];} else { wardrobe = [ ["",true], ["Gender Selection Clothing", [2], "#USER:WardrobeDayZ2", -5, [["expression", ""]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; }; WardrobeCustom = [ ["",true], ["Rocket Uniform", [2], "", -5, [["expression", format[EXECscript1,"rocket.sqf"]]], "1", "1"], ["Desert Rocket Uniform", [3], "", -5, [["expression", format[EXECscript1,"desert_rocket.sqf"]]], "1", "1"], ["Desert Camo Clothing", [4], "", -5, [["expression", format[EXECscript1,"desert_clothes.sqf"]]], "1", "1"], ["Desert Soldier Uniform", [5], "", -5, [["expression", format[EXECscript1,"desert_soldier.sqf"]]], "1", "1"], ["Desert Green Uniform", [6], "", -5, [["expression", format[EXECscript1,"desert_green_soldier.sqf"]]], "1", "1"], ["US Soldier Uniform", [7], "", -5, [["expression", format[EXECscript1,"us_soldier.sqf"]]], "1", "1"], ["Czech Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"czech_soldier.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeDayZ = [ ["",true], ["Male Suvivor", [2], "", -5, [["expression", format[EXECscript1,"survivor_male.sqf"]]], "1", "1"], ["Female Suvivor", [3], "", -5, [["expression", format[EXECscript1,"survivor_female.sqf"]]], "1", "1"], ["Male Bandit", [4], "", -5, [["expression", format[EXECscript1,"bandit_male.sqf"]]], "1", "1"], ["Female Bandit", [5], "", -5, [["expression", format[EXECscript1,"bandit_female.sqf"]]], "1", "1"], ["Camo Clothing", [6], "", -5, [["expression", format[EXECscript1,"camo_clothes.sqf"]]], "1", "1"], ["Ghillie Suit", [7], "", -5, [["expression", format[EXECscript1,"ghille.sqf"]]], "1", "1"], ["Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"soldier.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeDayZ2 = [ ["",true], ["Male Suvivor", [2], "", -5, [["expression", format[EXECscript1,"survivor_male.sqf"]]], "1", "1"], ["Female Suvivor", [3], "", -5, [["expression", format[EXECscript1,"survivor_female.sqf"]]], "1", "1"], ["Male Bandit", [4], "", -5, [["expression", format[EXECscript1,"bandit_male.sqf"]]], "1", "1"], ["Female Bandit", [5], "", -5, [["expression", format[EXECscript1,"bandit_female.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeFake = [ ["",true], ["Rocket Uniform", [2], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Rocket Uniform", [3], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Camo Clothing", [4], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Soldier Uniform", [5], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Green Uniform", [6], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["US Soldier Uniform", [7], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Czech Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; showCommandingMenu "#USER:wardrobe"; Having never done this before I do not want to mess up my server on day 1 LOL
  6. Ok, I am very new to this, I just set my server up today. When I went in, I was not given the option of choosing a male vs female skin. I found elsewhere someone has a script for the config (I am assuming) and was wondering if I can add it in or no? The script I found was written by xXxWarFacexXx on the Opendayz.net forum: pathtoclothing = "wardrobe\clothing\"; EXECscript1 = 'player execVM "'+pathtoclothing+'%1"'; if ((getPlayerUID player) in ["0000000","000000"]) then { wardrobe = [ ["",true], ["Donor Clothing", [2], "#USER:WardrobeDayZ", -5, [["expression", ""]], "1", "1"], ["Donor Clothing 2", [3], "#USER:WardrobeCustom", -5, [["expression", ""]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ];} else { wardrobe = [ ["",true], ["Gender Selection Clothing", [2], "#USER:WardrobeDayZ2", -5, [["expression", ""]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; }; WardrobeCustom = [ ["",true], ["Rocket Uniform", [2], "", -5, [["expression", format[EXECscript1,"rocket.sqf"]]], "1", "1"], ["Desert Rocket Uniform", [3], "", -5, [["expression", format[EXECscript1,"desert_rocket.sqf"]]], "1", "1"], ["Desert Camo Clothing", [4], "", -5, [["expression", format[EXECscript1,"desert_clothes.sqf"]]], "1", "1"], ["Desert Soldier Uniform", [5], "", -5, [["expression", format[EXECscript1,"desert_soldier.sqf"]]], "1", "1"], ["Desert Green Uniform", [6], "", -5, [["expression", format[EXECscript1,"desert_green_soldier.sqf"]]], "1", "1"], ["US Soldier Uniform", [7], "", -5, [["expression", format[EXECscript1,"us_soldier.sqf"]]], "1", "1"], ["Czech Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"czech_soldier.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeDayZ = [ ["",true], ["Male Suvivor", [2], "", -5, [["expression", format[EXECscript1,"survivor_male.sqf"]]], "1", "1"], ["Female Suvivor", [3], "", -5, [["expression", format[EXECscript1,"survivor_female.sqf"]]], "1", "1"], ["Male Bandit", [4], "", -5, [["expression", format[EXECscript1,"bandit_male.sqf"]]], "1", "1"], ["Female Bandit", [5], "", -5, [["expression", format[EXECscript1,"bandit_female.sqf"]]], "1", "1"], ["Camo Clothing", [6], "", -5, [["expression", format[EXECscript1,"camo_clothes.sqf"]]], "1", "1"], ["Ghillie Suit", [7], "", -5, [["expression", format[EXECscript1,"ghille.sqf"]]], "1", "1"], ["Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"soldier.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeDayZ2 = [ ["",true], ["Male Suvivor", [2], "", -5, [["expression", format[EXECscript1,"survivor_male.sqf"]]], "1", "1"], ["Female Suvivor", [3], "", -5, [["expression", format[EXECscript1,"survivor_female.sqf"]]], "1", "1"], ["Male Bandit", [4], "", -5, [["expression", format[EXECscript1,"bandit_male.sqf"]]], "1", "1"], ["Female Bandit", [5], "", -5, [["expression", format[EXECscript1,"bandit_female.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; WardrobeFake = [ ["",true], ["Rocket Uniform", [2], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Rocket Uniform", [3], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Camo Clothing", [4], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Soldier Uniform", [5], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Desert Green Uniform", [6], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["US Soldier Uniform", [7], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["Czech Soldier Uniform", [8], "", -5, [["expression", format[EXECscript1,"fake.sqf"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; showCommandingMenu "#USER:wardrobe"; Having never done this before I do not want to mess up my server on day 1 LOL