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Posts
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Posts posted by jbird206
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has this been resolved i am having some issues with overpoch 1061 , infistar is temp banning clients and admin when we open the group manager either by hitting F5 or right clicking the radio , i have everything running fine thus far dzai, dzms , WAI bury and gut humans , custom trader cfgs ,refuel and safezones . i have redone all the POI's and added some of my own but i cannot get passed this group and infistar issue any help would be greatly appreciated ..
i believe this is a BE filter for a hack exploit created by the developer, ebay. Join the dayzmod discord for more info brother.
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Umm I spent 16 years in the military I know how to pull a trigger, changing files you'll have to draw me a picture. Change what to 224580?
go to your control panel, stop server. open filezilla, in the default directory of your server look for steam_appid.txt. Edit file to 224580, save. Go to control panel hit start, not save and restart.
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Ok so I use filezilla for ftp. I was able to join just for a second before I was kicked to the lobby and then it just went black screen "waiting for host". Thank you for all your help.
did you change that file? should be 224580
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I've put tickets in so I don't know what I've done wrong. I've uninstalled everything go to join my serever and get session lost. I just don't want to be a bother with ticket after ticket. I get "can not play/edit this mission it is dependent on downloadable content that has been deleted. map_eu, dayz_anim, dayz_code, dayz_communityassets, dayz_weapons and dayz_equip."
what ftp client program are you using? did you edit your steamappid.txt after you made a change or restarted the server? PM sent.
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there is no easy guide unfortunately. what kind of server are you running?
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I runned DZGM with no any problems on my epoch 1.0.5.1 server. Installation was simple.
Now we running epoch 1.0.6.1 and DZGM is included. You only need to switch ir on in config file.
ir? I'm running a dayz mod server.
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After consulting the resident admins of dayz mod, they've concluded DZGM doesn't work on SS. Any remedy or reason for this?
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With the constant updates and version changes changing the starting loadout can be enigmatic. I've managed to add toolbelt items but adding a weapon seems to break the server .pbo. Does anyone know of the correct order and format in which you need to add items in the script?
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Using the editor I placed various vehicles and tents on the map. What script do I need to add in the mission.sqf in order to fill the "vehicles" with loot?
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i am having same problem probably, because i save and restart, i cant join, i get session lost or waiting for host, i changed the numbers, but still same stuff..
same here, happened last night.
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hello I am super new to owning servers and bought the server here and have the 60$ access codes package but have no idea where to start or any idea how to add AI bandits to server... My server is 1.8.8 Dayz mod for arma 2... can anyone please help me add AI to server .... PLEASE PLEASE PLEASE
where did you buy the package and how?
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you need an ftp client like filezilla to edit your steamapp api. download it and input your server info and password. No need to bother SS for that.
Starting loadout, (DayZ mod)
in ARMA 2: Operation Arrowhead
Posted
figured it out for those interested.