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Turbodog

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  1. Chad has posted a "Sticky" about this at the top of the forum page.
  2. Yeah I am pretty sure that the building class names are correct. I can spawn those buildings in as "deployables", first placing a sandbag, then changing it to a building.
  3. I edited mine in "File Manager" on TCAdmin. It is located in the Config folder. My scheduler.xml looks like this - <?xml version="1.0"?> 003000 1,2,3,4,5,6,7 1 say -1 WELCOME TO MORONVILLE PRIVATE HIVE SERVER. OVER 90 VEHICLES - CUSTOM CITIES - WELCOME TO FORT FRIENDLY 0 It loops in game every 30 minutes. It appears that your time is different than mine. Hope this helps.
  4. I see that as of Bliss 3.7 you have added 2 additional tables for Buildings. A building table and an instance_building table. I have tried to add a building using these 2 tables, however, the building will not spawn in. I used the following steps - 1. I created the building table adding what buildings I wanted to add. 2. I spawned in a Sandbag to get the "worldspace" coordinates as I do not know any other way to get these coordinates. 3. I inserted a row in the instance_building table using the building ID and worldspace coordinates obtained from the Sandbag. 4. I restarted the server. Amd - POOF !!! No building. Can you provide any assistance to this? Thanks.