My server is up and running. The mods are working properly. I have only 1 functional trader though at Klem. Have I missed a start-up task someplace?
The physical objects and people are present at both Bash and Stary but they have no trader functions available. Same applies to the aircraft dealer.
I have attempted to use the trader editor on the control panel, but it is rather confusing and I dont really want to start monkeying with things there as I truly have no clue what I am doing on the back side of this stuff.
Any thoughts?
I have not made any changes to any files. The only thing I did with Infastar was to put in the UID's in the control panel. This error is occurring since Steven finished the mods yesterday evening. Could you please reload infastar so I can get this box up and running?
Found this several times. Possibly an infastar issue?
8:01:34 Error in expression <emove do { _dayzActions = "+_dayzActions+"; if !(_i in _dayz> 8:01:34 Error position: <+_dayzActions+"; if !(_i in _dayz> 8:01:34 Error Generic error in expression 8:01:34 File Antihack\SurvivalAntihack.sqf, line 959 8:05:14 "get: STRING (76561198041053636), sent: STRING (76561198041053636)" 8:05:14 "DISCONNECT: Smitty (76561198041053636) Object: B 1-1-A:1 (Smitty) REMOTE, _characterID: 0 at loc [20387,-5039.4,145.094]" 8:05:14 "ERROR: Cannot Sync Character Smitty as no characterID" 8:05:15 Client: Remote object 2:7 not found 8:05:15 Client: Remote object 2:8 not found 8:05:15 Client: Remote object 2:9 not found 8:05:15 Warning: Cleanup player - person 2:0 not found 8:05:54 Warning: Cleanup player - person 2:0 not found
My server is finally up and running, mods were completed tonight. I get to the lobby just fine, but when I try to enter game it times out in the authentication process. Any ideas what may be going on?
Purchased a DayZ server today. It has yet to appear on the list of available servers. I followed the suggestions listed in a similar post including changing maps and then changing locations. Nothing has worked to this point.
I purchased mods with the initial order. Is the server launch being held up until the mods are completed?
Current numbers for the unmodded server are :
192.111.147.42:2302 CJGaming DayZ Overpoch - (1.0.5.1/125548) Survival Servers | SurvivalServers.comAny help is appreciated.