Well guys, one of the easiest ways for me to spot hackers previously was using the map tool. I could check positions and inventories with ease. Mine doesn't seem to be working atm. When I go under entities it says Alive player 0 and the same for vehicles. This is really a pain. Anyone else getting this? Or is it just me. Thanks. I'm trying to be as patient as I can with SS, but it really is becoming one thing after another...
*This is a work in progress*
I'm not sure if the SS staff is currently working on this or if they have this info and may post it later - if they do we can just delete this
This is a list of the Classname and Type of vehicles you can currently insert into the object_classes table in your database and spawn into the game
Name - Type
AH1Z - Helicopter
AH64D_Sidewinders - Helicopter
BMP3 - Car
BRDM2_CDF - Car
BTR90 - Car
BTR90_HQ - Car
C130J - Aircraft
CH_47F_EP1 - Helicopter
GAZ_Vodnik_HMG - Car
HMMWV - Car
HMMWV_Armored - Car
Ka52 - Helicopter
Kamaz - Truck
LAV25 - Car
M1A1 - Car
Mi24_D - Helicopter
MV22 - Helicopter
UH1Y - Helicopter
Ural_CDF - Truck
VWGolf - Car
- Feel free to add and I'll update
Note about LAV25_HQ - I'm sure it works, although I haven't put it in. The HQ's are weaker than the standards and have less guns so I didn't fool with them, the BTR definitely works though.
Another note: I Type'd tanks and APC's as Car, although there may be another Type for these, but currently they work fine Type'd as Car
Hey guys, I have the class names for these planes but when I insert them in the objects_classes table, I don't know what type to call them. Jet, plane, etc? Also, does anyone know of a cheat sheet for this kinda info - like exactly which arma 2 vehicles can go into the game with rmod atm? Thanks!