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ThisGuy90

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  1. Just started up and running looking for good community players. *NEW* 3/12-ThisGuys PVPVE- 200 LVLS|ORP|10X HARVEST-20X TAME As it says 200 player lvls and 200 dino lvls (above tame) - 10X harvest rate and 20x Tame (probably going to bump it up) Stats are kept standard meaning no super OP dinos. Mods included are: ORP (offline Raid Protection) Dynamic colors (better dino colors) K9 Stacks Want to keep things with a vanilla feel so come on in and have some fun.
  2. So I am done with my ARK server and am interested in Arma 3 Wasteland but I am wondering what it is like to actually setup a server for arma 3 (compared to say ARK) in terms of adding mods and such. I am sure its not hard to figure out but I like to be sure of things before throwing the money in for a server and the off chance that its frustrating and confusing and ends up being a waste. Any setup vids or thoughts and opinions would be appreciated.
  3. My server has access to ascended tools and is a x50 harvest server. Recently I found out that certain metal rocks being harvested with a high damage ascended pick lags or freezes the server and everyone in it especially the volcano stones. Someone said there is a way to increase how the server responds to kill the lag does anyone know or have any ideas?
  4. problem has been fixed. Dynamic color mod was the problem child..
  5. I fear 1 of the mods loaded onto my server have altered the player health stat to 1x as control panel configs will not change it nor with the game.ini change it. Of the following mods does anyone have an idea which mod may be having an effect without removing each individual mod to check? Difficulty 6+ Bessemer forge Dynamic Color (no difficulty) Better beacons (not lite) K9 Custom stacks Any ideas?