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zachsem

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  1. Lost Island Server With Faster Taming, Hatching, Maturity, and Other QOL Tweaks! Server Name: zachsem | Lost Island | PVE | 5xT Head over to Ark on Playstation and search “zachsem” under unofficial pc servers, no password needed Map: Lost Island, PVE Feel free to join our Discord server: https://discord.gg/Y6f4rKa Wild creatures regenerate at server startups Dino taming, egg hatch speed, and maturation times are 5x faster! Nighttime is half of the normal length! Maximum wild creature level is changed to 200 6.5x Better loot scale 2x Better supply crate and fishing loot Corpse decay is 1.5x Structure Replacement Collision Disabled for easier building Max amount of structures allowed per platform is 5x Spike walls do damage wild and riderless creatures (Now they’re useful in PVE) Tribal wars are enabled Titanosaurus can be tamed/fed Non-permanent diseases Building decay is 8x longer Dino decay is 5x longer Multi Platform saddle floors Offline damage prevented Global chat Idle players are kicked after 40 minutes Server is backed up in case of need for a rollback
  2. I added these lines of code to the game.ini in order to add the Griffin, the 3 Wyverns, Magmasaur, Basilisk, and the Deathworm to naturally spawn on The Island map. However, only the Griffin and Basilisk seem to be spawning, any reason why? I tried using the destroywilddinos command and they still don't seem to spawn. (I upped the entry weight and max allowed in an attempt to get them to spawn, but no luck so far). ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSnow",NPCSpawnEntries=((AnEntryName="GriffinSnow",EntryWeight=0.05,NPCsToSpawnStrings=("Griffin_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Griffin_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.03))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="GriffinMountain",EntryWeight=0.01,NPCsToSpawnStrings=("Griffin_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Griffin_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="FireWyvern",EntryWeight=0.8,NPCsToSpawnStrings=("Wyvern_Character_BP_Fire_C"))),NPCSpawnLimits=((NPCClassString="Wyvern_Character_BP_Fire_C",MaxPercentageOfDesiredNumToAllow=0.9))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="LightningWyvern",EntryWeight=0.9,NPCsToSpawnStrings=("Wyvern_Character_BP_Lightning_C"))),NPCSpawnLimits=((NPCClassString="Wyvern_Character_BP_Lightning_C",MaxPercentageOfDesiredNumToAllow=0.8))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="PoisonWyvern",EntryWeight=0.9,NPCsToSpawnStrings=("Wyvern_Character_BP_Poison_C"))),NPCSpawnLimits=((NPCClassString="Wyvern_Character_BP_Poison_C",MaxPercentageOfDesiredNumToAllow=0.8))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="Magmasaur",EntryWeight=0.9,NPCsToSpawnStrings=("Cherufe_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Cherufe_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.8))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSwamp",NPCSpawnEntries=((AnEntryName="Basilisk",EntryWeight=0.02,NPCsToSpawnStrings=("Basilisk_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSwamp",NPCSpawnEntries=((AnEntryName="Deathworm",EntryWeight=0.9,NPCsToSpawnStrings=("Deathworm_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Deathworm_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.8)))
  3. How can I find out what my server name is to find it on the server list? What is the session filter I should be choosing in the games UI as well?