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oGamesters

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  • Location
    USA
  • Interests
    DayZ Overpoch
  1. After a weekend of fun-ness in code. We got to 1.0.5.1 with everything functional plus some new stuff =D. Our database didn't reset Jun1997.
  2. After a weekend of fun-ness in code. We got to 1.0.5.1 with everything functional plus some new stuff =D. Our database didn't reset Jun1997.
  3. Thanks for all the replies. I'll be working on my upgrade in the next day or two. - ZombieGirl, Did your database reset when you updated, or did it just convert like SS was hoping?
  4. Thanks for all the replies. I'll be working on my upgrade in the next day or two. - ZombieGirl, Did your database reset when you updated, or did it just convert like SS was hoping?
  5. Would you think the mod files are still compatible in the same way, just files without calls in the main mission files? Say I take my server pbo and grab the dzms folder and move it into the 5.1 server pbo and added the proper calls to initiate, do you think they would work, or is it more then likely going to need a re write all the way through? customloot.zip
  6. Would you think the mod files are still compatible in the same way, just files without calls in the main mission files? Say I take my server pbo and grab the dzms folder and move it into the 5.1 server pbo and added the proper calls to initiate, do you think they would work, or is it more then likely going to need a re write all the way through?
  7. Has anyone moved from 1.0.4.2 to 1.0.5.1 successfully yet? Our server is still fairly new, but in terms of what mods we have, whats the re-coding like to do it manually?
  8. Has anyone moved from 1.0.4.2 to 1.0.5.1 successfully yet? Our server is still fairly new, but in terms of what mods we have, whats the re-coding like to do it manually?