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Humanity


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Is there not a spot to tell it if you are at 5000 Humanity for hero or -5000 for the bandit. I swear i saw something at one point, no clue where i saw it though

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Is there not a spot to tell it if you are at 5000 Humanity for hero or -5000 for the bandit. I swear i saw something at one point, no clue where i saw it though

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mission file\init\fn_selfActions.sqf

 

Line 744 to 757.

 

// diag_log ("TRADER = " + str(_traderMenu));

 

_low_high = "low";

_humanity_logic = false;

if((_traderMenu select 2) == "friendly") then {

_humanity_logic = (_humanity < -5000);

};

if((_traderMenu select 2) == "hostile") then {

_low_high = "high";

_humanity_logic = (_humanity > -5000);

};

if((_traderMenu select 2) == "hero") then {

_humanity_logic = (_humanity < 5000);

};

 

this what you are looking for?

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mission file\init\fn_selfActions.sqf

 

Line 744 to 757.

 

// diag_log ("TRADER = " + str(_traderMenu));

 

_low_high = "low";

_humanity_logic = false;

if((_traderMenu select 2) == "friendly") then {

_humanity_logic = (_humanity < -5000);

};

if((_traderMenu select 2) == "hostile") then {

_low_high = "high";

_humanity_logic = (_humanity > -5000);

};

if((_traderMenu select 2) == "hero") then {

_humanity_logic = (_humanity < 5000);

};

 

this what you are looking for?

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