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Heilig

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Posts posted by Heilig

  1. I'm having trouble increasing the number of castles each player is allowed to have.  As I understand it, this setting needs to be increased:

    CastleStatModifiers_Global: Castle Limit

    It's currently set to 3, but the server will only let us make 2.  Any ideas what's wrong, or is it just hard wired and can't be changed?

  2. Is anyone else having repeated problems with the HLNA teleport ability putting you in the wrong location?  I get the right zone, but about half the time I end up in the wrong octant.  Interestingly, it's usually one octant counterclockwise from the one I picked, but not always.  Sometimes it puts me in the middle of the zone. 

    I can find almost nothing on this issue using a web search, so I'm wondering if it's just my server.  

  3. I'm running a custom map, Hope.  It seems to run fine, except I can't get bolas to work.  I'm not running custom engrams or anything like that.  I have changed some of the dino spawns to get rid of alphas.  I've been working with the author to get it fixed, and he looked in my ini files.  He saw the PGMapName=PGARK line and questioned why it would be using a procedurally generated map.  Could that be the problem, or is that line just an artifact that's not used by the server?

    Hope5.png

    Game.ini GameUserSettings.ini