Ships At Sea Server Configuration
This page documents the Ships At Sea dedicated server configuration surface.
The configuration file
The dedicated server reads one settings file at startup:
SAS\Saved\Config\WindowsServer\DedicatedServerSettings.ini
On a fresh install the folder contains Example_DedicatedServerSettings.ini; rename it to DedicatedServerSettings.ini to activate it. The file's section header is [/Script/Sas.DedicatedServerSettings].
Settings
| Key | What it does |
|---|---|
DedicatedServerName |
The server's public name in the in-game server list. This is also how players join — there is no direct-IP join — so keep it unique. |
MaxPlayers |
Player cap. Dedicated servers support up to 16 (raised from 8 in update v0.8.7). |
DedicatedServerDescription |
Free-text description shown with the server in the in-game list. |
That is the entire admin-facing surface today — the game has no server passwords, no RCON and no admin commands yet. Misc Games lists password protection and expanded server management as coming soon.
Launch switches
-port=<n>— game port (default 7777, TCP/UDP)-beaconport=<n>— join-handshake beacon port (default 15000, TCP/UDP)-multihome=<ip>— bind the server to one IP-log— console logging
Settings apply on server restart. On a SurvivalServers Ships At Sea dedicated server the name, slots and description are all managed from the control panel and written to the file for you on every start.