Ships At Sea Server Configuration

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This page documents the Ships At Sea dedicated server configuration surface.

The configuration file

The dedicated server reads one settings file at startup:

SAS\Saved\Config\WindowsServer\DedicatedServerSettings.ini

On a fresh install the folder contains Example_DedicatedServerSettings.ini; rename it to DedicatedServerSettings.ini to activate it. The file's section header is [/Script/Sas.DedicatedServerSettings].

Settings

Key What it does
DedicatedServerName The server's public name in the in-game server list. This is also how players join — there is no direct-IP join — so keep it unique.
MaxPlayers Player cap. Dedicated servers support up to 16 (raised from 8 in update v0.8.7).
DedicatedServerDescription Free-text description shown with the server in the in-game list.

That is the entire admin-facing surface today — the game has no server passwords, no RCON and no admin commands yet. Misc Games lists password protection and expanded server management as coming soon.

Launch switches

  • -port=<n> — game port (default 7777, TCP/UDP)
  • -beaconport=<n> — join-handshake beacon port (default 15000, TCP/UDP)
  • -multihome=<ip> — bind the server to one IP
  • -log — console logging

Settings apply on server restart. On a SurvivalServers Ships At Sea dedicated server the name, slots and description are all managed from the control panel and written to the file for you on every start.