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Difference between revisions of "How to Create a BATTALION 1944 Server Guide"

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[/Script/ShooterGame.BattalionGameMode]
 
[/Script/ShooterGame.BattalionGameMode]
  
in the '''DefaultGame.ini''' supplied you will see the following:
+
In the '''DefaultGame.ini''' supplied you will see the following:
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
Add or remove maps/modes in this list to control your rotations. To have a random mix of maps and modes set the following variable to True: '''RandomMapRotationEnabled''' and it will choose a random mode every map change.
+
Add, remove from the above to control map rotation. To have a random rotation (modes randomized as well) set the following variable to true '''RandomMapRotationEnabled'''
  
=== I Want the Aim Map! ===
+
=== Setting up your Server on the Aim Map ===
  
Cool! Just add the following to the MapRotation:
+
Add to MapRotation:
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
== Server + Game Configuration ==
+
== DefaultGame.ini Variable Configuration Server Settings ==
  
Some basics customization:
+
In the '''DefaultGame.ini''' supplied you will see the following:
 
 
In the DefaultGame.ini search for the heading
 
  
 
[/Script/ShooterGame.BattalionGameMode]  
 
[/Script/ShooterGame.BattalionGameMode]  
  
and you should see something like:
+
.. underneath you will see variables which you can modify!
  
 
{| class="wikitable"
 
{| class="wikitable"
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|-  
 
|-  
 
|ServerName=
 
|ServerName=
|Change this to the name you want players to see your server as
+
|Change to the name you want your server to show in the server list
 
|-  
 
|-  
 
|Password=
 
|Password=
|Add a password here if you want
+
|Password protection
 
|-  
 
|-  
 
|TeamNames="ALLIES"
 
|TeamNames="ALLIES"
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|Here you set how the server will start. You can choose between: '''"ReadyUp"''' requires all players to ready up before the game begins, '''"PlayerCount"''' waits until the number of players is bigger or equal to the "RequiredPlayers" config variable, and '''"Skip"''' which will start the server immediately.
 
|Here you set how the server will start. You can choose between: '''"ReadyUp"''' requires all players to ready up before the game begins, '''"PlayerCount"''' waits until the number of players is bigger or equal to the "RequiredPlayers" config variable, and '''"Skip"''' which will start the server immediately.
 
|}
 
|}
 
There are quite a few variables to choose from and we will expand our documentation on all of them in the coming weeks. Each mode has its own section in the DefaultGame.ini and hopefully most of them are self explanatory.
 
  
 
== Tools ==
 
== Tools ==
 
:Coming soon.
 
:Coming soon.
 
__NOTOC__
 
__NOTOC__

Revision as of 12:03, 2 February 2018

Creating a BATALLION 1944 game server can be done with either a dedicated server or a home computer or hosted and rented from a server provider.

Option #1: Renting a BATALLION 1944 server (see example control panel below!)

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Option #2: Creating a BATALLION 1944 Server From Your Home Computer or Dedicated Server

Server Requirements

Windows 7, 8, 8.1, Server 2008, Server 2012 & 64-Bit

Quad Core processor (requires up to 2 full cores)

Up to 16GB memory (currently uses around 6GB memory minimum and up to 15GB of memory for a full server)

2GB disk space (install folder)

Visual C++ Redistributable for Visual Studio 2015

Step 1: Fetching Game Server files from Static Link

Latest server version: 10747

The best method to get game server dedicated hosting files is via Download for Windows or [ Linux Download for Linux]

  1. Create a folder where you wish to store your BATALLION 1944 game server hosting files
  2. "C:\battalion1944server"
  3. Place all of the files in this directory

Step 2: Setting up a BATALLION 1944 Dedicated Server

  1. Create a batch file named BATALLION1944Server.bat in your newly created folder (Step 1)
  2. Place the following code in this batch file:
start "C:\battalion1944server\WindowsServer\Binaries\Win64\BattalionServer-Win64-Shipping.exe" /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="<EXTERNAL_IP>" -PORT=<DESIRED_PORT> -QueryPort=<DESIRED_PORT + 3> -log -defgameini="../../../DefaultGame.ini"
  1. Replace <EXTERNAL_IP> with 0.0.0.0 if you are running on your home PC or your dedicated server IP if on a server
  2. <DESIRED_PORT> with your desired game port
  3. <DESIRED_PORT + 3> with your desired game server query port

Step 3: Port Forwarding

Add two incoming rules to your Windows Firewall to allow UDP port <DESIRED_PORT> as well as <DESIRED_PORT + 3> (or whichever port you are using).

You may additionally need to add a forwarding rule to your network router. You can use PortForward.com to read how to do this.

How to Join Your Server (SurvivalServers.com Customers)

STEP 1: Update your server to the newest BATALLION 1944 version, then click the green update button at the bottom of the panel. * If you are not a Survival Servers customer ask your game server host about this.

UpdatecmdBattalion1944.png

METHOD 2, STEP 1: Find your server from the in-game server list!

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METHOD 2, STEP 2: Right click Steam in the task bar icons of your PC and select servers as pictured below.

File:Battalion1944s4erverliststep1.png

METHOD 2, STEP 3: Select BATALLION 1944 as your game at the bottom. Join your server!

File:Step2BATALLION1944.png

Configuring your BATALLION 1944 Game Server!

Now comes the fun part, setting up your BATALLION 1944 game server to your liking.

Open up your \WindowsServer\DefaultGame.ini so you can edit some various lines

Under the heading

[/Script/ShooterGame.BattalionGameMode]

In the DefaultGame.ini supplied you will see the following:

+ModeRotation=/Script/ShooterGame.TDMGameMode
+ModeRotation=/Script/ShooterGame.DOMGameMode
+ModeRotation=/Script/ShooterGame.CTFGameMode
+ModeRotation=/Script/ShooterGame.BombGameMode
+MapRotation=Coastal
+MapRotation=Derailed
+MapRotation=Liberation
+MapRotation=Manorhouse_V1
+MapRotation=Manorhouse_V2
+MapRotation=Battery
+MapRotation=Outpost

Add, remove from the above to control map rotation. To have a random rotation (modes randomized as well) set the following variable to true RandomMapRotationEnabled

Setting up your Server on the Aim Map

Add to MapRotation:

+MapRotation=AimMap_01

DefaultGame.ini Variable Configuration Server Settings

In the DefaultGame.ini supplied you will see the following:

[/Script/ShooterGame.BattalionGameMode]

.. underneath you will see variables which you can modify!

ServerName= Change to the name you want your server to show in the server list
Password= Password protection
TeamNames="ALLIES" Change the name of Team 1
TeamNames="AXIS" Change the name of Team 2
PlayMode=Arcade Set the play style of the server. Most admins will want "Arcade", however "Comp" and "Unranked" are also available. These configurations mirror the matchmaking options.
StartType=ReadyUp Here you set how the server will start. You can choose between: "ReadyUp" requires all players to ready up before the game begins, "PlayerCount" waits until the number of players is bigger or equal to the "RequiredPlayers" config variable, and "Skip" which will start the server immediately.

Tools

Coming soon.


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